Resource:Creation Kit > Apply - ShaderParticleGeometry
Member of: Resource:Creation Kit/ShaderParticleGeometry Script
Applies this effect, with an optional fade-in time.
Syntax[edit]
Function Apply(float afFadeInTime = 0.0) native
Parameters[edit]
- afFadeInTime: The time to fade over, in seconds
- Default: 0.0
Return Value[edit]
None.
Examples[edit]
; Apply the fire effect instantly FireEffect.Apply()
; Apply the freeze effect over 3 and a half seconds FreezeEffect.Apply(3.5)
