Nicholas "Nick" Korn is a developer who worked at Bethesda Softworks on Fallout 76 as a gameplay programmer. In the updated credits for Skyline Valley, he was listed as additional gameplay programming.
Employment History[edit]
| From | To | Company | Role |
|---|---|---|---|
| January 2011 | October 2011 | Papaya Studio | Game Engineer |
| January 2012 | January 2015 | Vicious Cycle Software | Software Engineer |
| September 2015 | July 2017 | RNG Studios | Lead Programmer |
| July 2017 | Present | Bethesda Game Studios | Gameplay Engineer |
Credits[edit]
Fallout Series[edit]
| Year | Title | Credited |
|---|---|---|
| 2018 | Fallout 76 | Gameplay Programmer Additional Gameplay Programming |
Other Work[edit]
| Year | Title | Credited |
|---|---|---|
| 2010 | Ben 10: Ultimate Alien - Cosmic Destruction | Programmer |
| 2011 | Cartoon Network: Punch Time Explosion | Programmer |
| 2012 | Madagascar 3: The Video Game | Engine & Tools Developer |
| 2012 | Ben 10: Omniverse | Engine & Tools Developer |
| 2013 | Pac-Man and the Ghostly Adventures | Engine & Tools Developer |
| 2014 | Pac-Man and the Ghostly Adventures 2 | Engine & Tools Developer |
Expansion required
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