Liam Collins is a designer at Bethesda Game Studios who worked on Fallout 4 as an additional quest designer and writer and on Fallout 76 as a quest designer and writer.
Biography[edit]
Liam Collins graduated from Ithaca College in 2006 with a bachelor degree in cinema and photography.[Ext 1]
Career[edit]
Prior to joining the development team at Bethesda, Collins worked at Firaxis Games on design, writing, and production on a number of Sid Meier games and the XCOM reboot series.[Ext 2]
Fallout Series[edit]
For Fallout 4, Collins designed the quest The Devil's Due after previous quests at Salem had been cut due to technical restrictions. He was one of the newest members of the design team at the time.[Dev 1] He and William Shen also fleshed out the character of Nick Valentine, based on a concept by lead designer Emil Pagliarulo.[1]
Employment History[edit]
| From | To | Company | Role |
|---|---|---|---|
| May 2006 | ? | Firaxis Games | Design Assistant |
| ? | Present | Bethesda Game Studios | Quest Designer & Writer |
Credits[edit]
Fallout Series[edit]
| Year | Title | Credited |
|---|---|---|
| 2015 | Fallout 4 | Additional Quest Designer & Writer |
| 2018 | Fallout 76 | Quest Designer & Writer |
Other Work[edit]
| Year | Title | Credited |
|---|---|---|
| 2006 | Sid Meier's Railroads! | Writer, Additional Producer |
| 2008 | Sid Meier's Civilization Revolution | Writer, Additional Producer |
| 2012 | XCOM: Enemy Unknown | Level/Tech Designer, Additional Writer |
| 2013 | XCOM: Enemy Within | Lead Level Designer, Additional Writer |
| 2016 | XCOM 2 | Additional Level Designer |
References[edit]
- ↑ Fallout 76 Gamescom 2020 DEV Interview Highlights:
Emil Pagliarulo: "I love Nick Valentine. When... I had this idea in my head when I created him, and Liam Collins, one of our designers, took that character and really fleshed him out and gave him life."
Note: This video is an excerpt from a longer interview at Gamescom 2020.
- ↑ The History of Bethesda Game Studios (reference starts at 1:20:03)
