Ken Cockerham is a developer who worked at Bethesda Softworks on Fallout 4 as a gameplay programmer and on Fallout 76 as an additional gameplay programmer.
Employment History[edit]
| From | To | Company | Role |
|---|---|---|---|
| 2001 | 2008 | Destineer Studios | Software Engineer |
| 2010 | 2011 | Volition | Programmer |
| 2011 | Present | Bethesda Softworks | Programmer |
Credits[edit]
Fallout Series[edit]
| Year | Title | Credited |
|---|---|---|
| 2015 | Fallout 4 | Gameplay Programming |
| 2018 | Fallout 76 | Additional Gameplay Programming |
Other Work[edit]
| Year | Title | Credited |
|---|---|---|
| 2005 | Close Combat: First to Fight | Engineering Team |
| 2011 | Saints Row: The Third | Additional Programming |
| 2011 | Red Faction: Armageddon | AI Programming |
| 2011 | The Elder Scrolls V: Skyrim | Additional Programming |
