Justin Miller is a developer who worked at Bethesda Softworks on Fallout 76 as a level designer.
Employment History[edit]
| From | To | Company | Role |
| October 2004 | November 2008 | Gearbox Software | Quality Assurance / Associate Producer |
| January 2009 | April 2013 | Terminal Reality | Associate Producer / Level Designer |
| November 2013 | November 2016 | Sledgehammer Games | Senior Level Designer |
| December 2016 | Present | Bethesda Game Studios | Level Designer |
Credits[edit]
Fallout Series[edit]
Other Work[edit]
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