Josh Jones is a developer who worked at Bethesda Softworks on Fallout 3, Fallout 4 and Fallout 76 as the lead animator. In the updated credits for Skyline Valley, he was listed as additional VFX and additional animation.
Career[edit]
For Fallout 3, Joshua Jones was the Lead Character Artist, the "resident motion capture specialist," worked on fine tuning the game's animation system as well as on the technical side of character art such as rigging.[Dev 1]
Employment History[edit]
| From | To | Company | Role |
|---|---|---|---|
| 1998 | Present | Bethesda Softworks | Lead Animator |
Credits[edit]
Fallout Series[edit]
| Year | Title | Credited |
|---|---|---|
| 2008 | Fallout 3 | Lead Animator |
| 2015 | Fallout 4 | Lead Animator |
| 2018 | Fallout 76 | Lead Animator Additional VFX Additional Animator |
Other Work[edit]
| Year | Title | Credited |
|---|---|---|
| 2006 | The Elder Scrolls IV: Oblivion | Character and Creature Art |
References[edit]
Developer Statements
