Josh Phelan is a developer who worked at Arkane Studios on Fallout 76 as an additional programmer.
Employment History[edit]
| From | To | Company | Role |
|---|---|---|---|
| May 2006 | June 2009 | Rockstar New England | Lead Gameplay Engineer |
| July 2009 | April 2015 | Turbine | Senior Game Systems Engineer |
| May 2015 | July 2018 | Arkane Studios | Senior Gameplay Engineer |
| August 2018 | Present | SIE Santa Monica Studio | Senior Tech Designer |
Credits[edit]
Fallout Series[edit]
| Year | Title | Credited |
|---|---|---|
| 2018 | Fallout 76 | Additional Programmer |
Other Work[edit]
| Year | Title | Credited |
|---|---|---|
| 2007 | Empire Earth III | Core Team |
| 2008 | Bully: Scholarship Edition | Core Team |
| 2015 | Infinite Crisis | Senior Software Engineer |
| 2017 | Prey | Gameplay Engineer |
| 2018 | Prey: Mooncrash | Gameplay Engineer |
Expansion required
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