Joseph DiAngelo is a developer who worked at Bethesda Softworks on Fallout 3 as a programmer, on Fallout 4 as a systems programmer and on Fallout 76 as a gameplay programmer. In the updated credits for Skyline Valley, he was listed as additional gameplay programming.
Employment History[edit]
| From | To | Company | Role |
|---|---|---|---|
| 2002 | Present | Bethesda Softworks | Programmer |
Credits[edit]
Fallout Series[edit]
| Year | Title | Credited |
|---|---|---|
| 2008 | Fallout 3 | Programmer |
| 2015 | Fallout 4 | Systems Programmer |
| 2018 | Fallout 76 | Gameplay Programmer Additional Gameplay Programming |
Other Work[edit]
| Year | Title | Credited |
|---|---|---|
| 2002 | The Elder Scrolls III: Morrowind | Additional Programmer |
| 2006 | The Elder Scrolls IV: Oblivion | Additional Programmer |
| 2011 | The Elder Scrolls V: Skyrim | Gameplay Programmer |
