John Billon is a developer who worked at Bethesda Softworks on Fallout 76 as a gameplay programmer.
Employment History[edit]
| From | To | Company | Role |
|---|---|---|---|
| June 2016 | August 2016 | Epic Games | Rendering Programmer Intern |
| September 2017 | Present | Bethesda Game Studios Austin | Gameplay Engineer |
Credits[edit]
Fallout Series[edit]
| Year | Title | Credited |
|---|---|---|
| 2018 | Fallout 76 | Gameplay Programmer |
