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The Great Snake, or God of the Pit, is a mentioned only religious entity worshiped by the Vipers tribe.

Background[edit]

The Great Snake is a hungering, capricious deity that demands sacrifices regularly worshiped by the Viper tribe. The Vipers began worshiping the Great Snake following a religious experience involving their leader Jonathan Faust falling into a pit of snakes. The Vipers follow a teaching known as the 'Winding Way of the Great Snake', and have a deep religious knowledge of poisons and stealth tactics.[1][2][3]

Appearances[edit]

Great Snake is mentioned in the Fallout: The Roleplaying Game expansion Royal Flush.

References[edit]

  1. Fallout: The Roleplaying Game - Wanderer's Guide Book pg. 16:
    "The Vipers trace their origins from Vault 15, which they left to explore the wastes. After a formative, quasi-religious encounter with a huge pit of viper snakes, their founder, Jonathan Faust, organized them into a tribe of merciless raiders. The tribe has a close mythological bond to the viper snake, preferring poisons and stealth to traditional strength. They employ rites and rituals utilizing venom to summon visions and perform initiations into their warrior caste. They are an aggressive tribe, with a deep religious undertone."
  2. Fallout: The Roleplaying Game - Royal Flush pg. 14:
    " Years ago, the Vipers were a tribal clan of Raiders feared by many, bound under the leadership of Jonathan Faust, and guided by their belief in The Way. Ophiolatreia, the worship of snakes, formed the core of The Way—with each Viper giving praise to the God of the Pit, a hungering, capricious deity that demanded regular sacrifices. Or so Johnathan insisted after he himself suffered a divine delusion at the base of the same sacrificial pit they built their home around."
  3. Fallout: The Roleplaying Game - Royal Flush pg. 15:
    "Trait: The Winding Way of the Great Snake"