/*
Copyright 1998-2003 Interplay Entertainment Corp. All rights reserved.
*/
/* Random Encounter scripts. These will be filled in more once they
have been designed.
*/
#include "..\headers\define.h"
#define NAME SCRIPT_ECELRON
#include "..\headers\command.h"
procedure start;
procedure talk_p_proc;
procedure map_enter_p_proc;
procedure description_p_proc;
procedure look_at_p_proc;
procedure start begin
end
procedure map_enter_p_proc begin
critter_add_trait(self_obj,TRAIT_OBJECT,OBJECT_TEAM_NUM,TEAM_RND_ELRONOLOGISTS);
critter_add_trait(self_obj,TRAIT_OBJECT,OBJECT_AI_PACKET,AI_DOCTOR);
end
procedure look_at_p_proc begin
script_overrides;
display_msg(mstr(100));
end
procedure description_p_proc begin
script_overrides;
display_msg(mstr(100));
end
procedure talk_p_proc begin
floater(random(101,105));
end