(Redirected from Daniel Levin)
Dan Levin is a developer who worked at Interplay Entertainment as a tester on Fallout 2 and as a designer and writer on Fallout Tactics.
Employment History[edit]
| From | To | Company | Role |
|---|---|---|---|
| 1998 | 2001 | Interplay Entertainment | Quality Assurance / Design Team |
| 2001 | ? | Activision | Quality Assurance |
Credits[edit]
Fallout Series[edit]
| Year | Title | Credited |
|---|---|---|
| 1998 | Fallout 2 | Tester |
| 2001 | Fallout Tactics | Designer and Writer |
Other Work[edit]
| Year | Title | Credited |
|---|---|---|
| 1998 | Descent: Freespace - The Great War | Playtesting |
| 1998 | Baldur's Gate | Quality Assurance Tester |
| 2000 | Star Trek: New Worlds | Design Team |
