Calder Ross is a developer who worked with Bethesda Game Studios on Fallout 4 Creation Club content. He also worked as a mod developer on Sim Settlements 2, Sim Settlements 2: Chapter 2 and contributed to Munitions - An Ammo Expansion Project.
Career[edit]
For Fallout 4, Ross was responsible for creating the Children of Atom Pip-Boy paint job creation.
Creation Club[edit]
| Image | Name | Released | Description |
|---|---|---|---|
| Pip-Boy Paint Job - Children of Atom | Show off a new paint job for your Pip-Boy! |
Credits[edit]
Fallout Series[edit]
| Year | Title | Credited |
|---|---|---|
| 2018 | Fallout 4 | Contracted Texture Artist |
Modding[edit]
Projects[edit]
| Year | Title | Credited |
|---|---|---|
| 2021 | Sim Settlements 2: Chapter 2 | Nightingale Outfits Modeling and Textures |
| 2019 | Sim Settlements 2 | Jake's Outfit and Aiden's Eyepatch |
Career[edit]
| Year | Title | Credited |
|---|---|---|
| 2022 | Munitions - An Ammo Expansion Project | .22 ammo box assets |
