Brian Robb is a developer who worked at Bethesda Softworks. Robb worked on Fallout 3 as a programmer. He also worked on Fallout 4 and Fallout 76 as a gameplay programmer. In the updated credits for Skyline Valley, he was listed as additional gameplay programming.
Biography[edit]
Brian Robb graduated from the University of Maryland with a Bachelors Degree in Math and English.[Ext 1]
Career[edit]
Robb joined Bethesda in 2004 as a programmer, and was promoted to senior programmer in 2008. He would become the Lead AI Programmer in 2018.[Ext 1]
Brian Robb described combat AI as his predominant focus for Fallout 3.[Dev 1]
Employment History[edit]
| From | To | Company | Role |
|---|---|---|---|
| 2008 | Present | Bethesda Softworks | Programmer |
Credits[edit]
Fallout Series[edit]
| Year | Title | Credited |
|---|---|---|
| 2008 | Fallout 3 | Programmer |
| 2015 | Fallout 4 | Gameplay Programmer |
| 2018 | Fallout 76 | Gameplay Programmer Additional Gameplay Programming |
Other Work[edit]
| Year | Title | Credited |
|---|---|---|
| 2006 | The Elder Scrolls IV: Oblivion | Programming |
See Also[edit]
References[edit]
Developer Statements
External
