×
Fallout Wiki
Icon vaulttec.png Fallout: Wasteland Warfare Icon vaulttec.png

AI Handbook is a guide for Fallout: Wasteland Warfare, developed and published by Modiphius Entertainment. It was announced and released on August 20, 2018.

Abstract[edit]

Transcript.png

OVERVIEW Fallout: Wasteland Warfare can be played with a players working co-operatively as a ‘team’ against solo player against an AI opponent or with multiple the AI. This handbook offers information and advice on how to get the most out of the AI, and will cover:

TABLETOP AND VIDEOGAME ‘AI’ nn Setting the AI – Advice on how to set the AI’s objectives when making your own scenarios. In the Fallout video games, AI are computers and robots like ZAX or the nn Creating an AI Force synths. In Fallout: Wasteland Warfare, the term AI refers to the game nn AI Scenarios – 3 new, ready-to-play, standalone, mechanics that makes decisions for the models controlled by the game. AI scenarios using just the 2-player Starter Set. Neither should be underestimated.

FOWW AIH-001-111 ­— SECTION 2.0

SETTING THE AI The AI is designed to cope with many tasks and AI’s potential. First, we’ll look at the four Objectives situations, and you can use it to create interesting – Defeat, Go To, Use, and Protect – before scenarios to play against. The most important considering how to combine these Objectives. elements are the AI’s settings: its Objective, and the Subject of that objective. Note that the Objective and its Subject will be written as follows: Objective [Subject]. For The AI scenarios in the Campaign Handbook, as example, if the AI is to kill the enemy leader, well as the scenarios in this AI Handbook, give meaning the Objective is ‘Defeat’ and the some examples of what the AI can achieve. This Subject is the enemy leader, then this will be section will explain some of the ways to unlock the written as ‘Defeat [Enemy Leader]’.

OBJECTIVES Objective: Defeat a position from where it can destroy the Subject. When given the Defeat Objective, the AI will try to The Subject for this Objective can be a model or any destroy whatever the Subject is, or move towards object; plus, there can be one or multiple Subjects.

Credits[edit]

References[edit]

External