Lutris is a free and open source game manager for Linux-based operating systems developed and maintained by Mathieu Comandon and the community,[3] released under the GNU General Public License.[4]
| Lutris | |
|---|---|
Logo of Lutris | |
| Developers | Community Mathieu Comandon |
| Initial release | February 23, 2010[1] |
| Stable release | |
| Written in | Python, GObject |
| Operating system | Linux |
| Available in | English |
| License | GNU General Public License |
| Website | lutris |
| Repository | github |
Lutris has been criticized for its handling of AI-generated code.
History
editLutris began as a piece of software called Oblivion Launcher, which was created in 2009 by Mathieu Comandon.[5] He wanted an easier way to manage his games running on Linux, especially the ones that ran using Wine. Lutris began development on Launchpad, with the repository being created on 5 May 2009. The first public release, 0.1, was on 29 November 2009.[6] In 2010, development moved to GitHub.
In 2013, when Steam support was first added to Lutris, OMG! Ubuntu! noted that the database of Lutris games had thus far been limited. They also noted that while it was possible to submit installers for the Lutris database, each addition needed to be manually approved by the Lutris development team.[7]
Features
editFor games that require using Wine, community installer scripts are available that automatically configure the Wine environment. Lutris also offers integration for software purchased from GOG, Humble Bundle, Steam, and Epic Games Store; those can be launched directly through the Lutris application.[8] Additionally, Lutris supports over 20 emulators including DOSBox, ScummVM, MAME, Snes9x, Dolphin, PCSX2 and PPSSPP.[9]
Controversy
editIn February 2026, a user asked "is lutris slop now" after noticing an increase in "LLM generated commits" to Lutris's Github repository. Comandon replied that the AI is "tremendously helpful" and removed all of the Claude co-authorship on those commits from the past few days, hiding what parts of the code were generated with AI. This move was criticized for harming trust in the project and creating a copyright issue over who owns the code in each commit. The Claude co-authorship was restored a few days later.[10]
See also
editReferences
edit- ↑ "Introducing Lutris with 33 Games of 33 years in 33 days before the 0.33 release". Ubuntu Forums. Retrieved 5 February 2023.
- ↑ "v0.5.22". 24 February 2026. Retrieved 20 March 2026.
- ↑ "About Lutris". lutris.net. Retrieved 16 June 2019.
- ↑ Lutris desktop client in Python, Lutris, 16 June 2019, retrieved 16 June 2019
- ↑ Dawe, Liam (16 September 2024). "An interview with the creator of Lutris". GamingOnLinux. Retrieved 29 July 2025.
- ↑ "Download Lutris". Archived from the original on 2 December 2009.
- ↑ "Steam Support Added to Open Gaming Platform 'Lutris' – OMG! Ubuntu!". 18 December 2013. Retrieved 31 December 2017.
- ↑ "Lutris Open Gaming Platform New Release". GamingOnLinux. Retrieved 23 March 2026.
- ↑ "Some of The Popular Gaming Platforms For Linux". LinuxAndUbuntu. 23 December 2016. Retrieved 26 January 2022.
- ↑ "Lutris now being built with Claude AI, developer decides to hide it after backlash". GamingOnLinux. 12 March 2026. Retrieved 20 April 2026.