17-Bit is an independent video game developer. The company was founded as Haunted Temple Studios in 2009 by Jake Kazdal, formerly an artist with Sega, to make games with a 16-bit era aesthetic.[1] The name changed to 17-Bit in May 2012 with a logo designed by Cory Schmitz.[2] Gamasutra described the team, based in both Kyoto and Seattle,[3] as an example of successful indie cross-platform development for its work on Skulls of the Shogun.[4] GungHo Online Entertainment became 17-Bit's house publisher in October 2014 as the developer worked on Galak-Z: The Dimensional.[5][6]

17-Bit
Company type
Private
IndustryVideo games
Founded2009 (2009)
FounderJake Kazdal
HeadquartersNakagyo, Kyoto, Japan
Seattle, United States
Key people
Jake Kazdal (CEO)
Website17-bit.com

Games developed

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References

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  1. Farokhmanesh, Megan (June 10, 2013). "Skulls of the Shogun developer releasing next game, Galak-Z The Dimensional on PlayStation 4". Polygon. Vox Media. Archived from the original on June 15, 2013. Retrieved June 10, 2013.
  2. "Skulls of the Shogun dev becomes '17-BIT'". 4 May 2012.
  3. Kazdal, Jake. "THE 17-BIT STORY". 17-bit.com. Retrieved 2021-02-22.
  4. Wawro, Alex (3 November 2014). "How 17-Bit survived cross-platform dev on Skulls of the Shogun". www.gamasutra.com.
  5. "GungHo signs Skulls of the Shogun studio 17-Bit". MCV. October 27, 2014.
  6. "GungHo Online Entertainment Turns to Indie Studio 17-Bit for Western Growth - Siliconera". Archived from the original on 2016-09-15. Retrieved 2016-09-07.
  7. Wagner, Justin (September 28, 2025). "I'm convinced dungeon crawlers have always needed skiing physics after Awaysis' newest trailer". PC Gamer. Retrieved September 28, 2025.
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