C/C++/C#, Unity, Unreal Engine, PopcornFX, Substance Designer, Houdini, Gaea 2, Git, Photoshop, Visual Studio and VS Code, Slack, Discord, Outlook/Gmail.
Currently learning
Re-learning Unity after 7 years and all the possibilities it allows for new side projects while still investigating a possible WebGL 3 open source project.
Currently hacking on
A twin-stick mech shooter in Unity, stylization experiments with Unity HDRP, establishing a solid open-source repo for a WebGL Engine, and improving my procedural generation pipelines.