Testing Lux’s rig. i think its in a place i’m pretty happy with, just gotta make it look pretty so it’s easier to use.
pyoom
a little comparison of the old model and the new one so far (new one on the left, sorry, confusing.)
much less “sonic-y”. not that sonic-type proportions are a bad thing but i’ve been leaning away from that style for quite a while now and i’m glad to have a model that fits.
going for more of a late-ps2-ish look i think. much higher poly count (the old one has around 4k tris, new in its current state is sitting at around 9k) and making sure to prioritize good topology over low-poly aesthetics.
we aren’t anywhere near done, but i vastly prefer the newer model already. curious to know what you guys think though! feel free to give your input (i like critique)
A part for a Multi-Animator Project i’ve been working on for a bit.
I put some of the work in progress stuff for it on youtube in case anyone wants a gander (ew links to other pages, sorry folks)
















