Sander Cohen 2

i've been thinking about the future

  • cellphone/ipod/pda's merge into a thin-client device w/wi-fi connectivity.
  • gdrive/livedrive/etc. provide unlimited storage accessible over tcp/ip.
  • itunes/netflix/etc. switch to a streaming "pay-per-use" model w/optional subscription fees.
  • your music/video collection is thus every song and film ever made for only a few bucks a month.
  • boxed software vanishes; subscription-based "software as a service" reigns.
  • web-browsers evolve into thin-client virtual-application windows capable of displaying any type of content: audio/video/graphics/etc. (think RDP, only application-based.)
  • "ownership" becomes uninteresting; "virtual living" ensues.
  • seattle moon

    live, in dobly

    thomas dolby has a blog and is on tour for the first time in 15 years! i've been loving his less-popular work forever and was overjoyed to hear "i live in a suitcase" performed live in seattle! this video, wherein he demonstrates how "flat earth" is performed/constructed on-the-fly, is simply amazing! this is the future of music.

     
    • Current Music
      thomas dolby - the flat earth
    Sander Cohen 2

    Japan's "real" 3D Projector



    A new device developed by Japan's National Institute of Advanced Industrial Science and Technology uses lasers to project "real" 3D images into the ether. A special projector can cast three-dimensional shapes of white light between 2 and 3-meters into the air -- previous devices only tricked the eyes into thinking the image was 3D. The images are created by blasting the nitrogen and oxygen in the air at fixed points resulting in glowing plasma emissions which hang-out just long enough to etch an ephemeral image. The 3D images are, gulp, accompanied by a series of satisfying "tiny explosions" from the expanding air.

    (read the rest)
    shodan

    playing with virtual physics

    this isn't new but i thought it worth mentioning.

    ever since atari's "asteroids" simple inertia model, my brain's been fascinated by playing with physics in games. many games followed; the most fun for a while was in flight sims. ultima underworld was superior to wolfenstein in many ways; it had rudimentary 3d physics. then system shock, and trespasser, while somewhat cludgy, were a ton of fun. etc.

    boing-boing today linked to a half-life 2 mod where you can play with virtual dominoes.

    physics processors are now being sold. i doubt they'll catch on in PC games for a while, but i'd buy one if a decent game supported one.

    playing with physics is fun!