I am a solo game developer focusing on creating experiences without any sorts of advertisements or bloat. I mainly work on puzzle games, horror games and adventure games but I am always open to other genres and ideas.
Ideas are the foundation of any game I build, for me a game starts and ends with its core concept. Without a strong idea, there is no game, nothing meaningful at least. I often take inspiration from other concepts and reinterpret them into my own unique ideas.
My first game is called Luminescence. Currently it is in early access and is around 60% done.
I am currently working on a new lightweight game made in java, using the javafx framework. It is a simple blackjack based game but with a pool system and a server system allowing it to be played with up to 4 other players, making it a bit more competitive and fun to play.