bargemods: (ringmaster)
TLV Mods ([personal profile] bargemods) wrote2008-05-04 06:38 pm
Entry tags:

TLV - Warden/Inmate Pairings

WARDEN/INMATE PAIRINGS


Post here if you are in need of either an Inmate or a Warden!

All pairings will occur on the 15th and 30th of each month, with temporary pairings going up on the 15th. By default, characters will only be eligible for a temporary pairing after their first full month in-game, though you may request an earlier pairing date if you wish. If you have preferences, speak to the player in question that you want to be paired with before posting a full request. Both players must approve of a pairing before we'll finalize it (a good way to do this is have one put "Attn: Mods" in the comment subject and list the pairing with full names and desired pairing date in the comment body, and then have the other person respond to it with "confirming"). Please fill out the pairing form here so we have your character's full name and information.

PAIRING FORM


Next Assignments: 7/30/26

Unpaired Wardens
Adamantea // [personal profile] adamantea
Aerith Gainsborough // [personal profile] planetdialup
Anduin Llane Wrynn // [personal profile] bythelight
Arthur Lester // [personal profile] lestercraft
Ashton Carver // [personal profile] anashthetic
Carl // [personal profile] goddammitdonut
Chase Collins // [personal profile] fifthofthecovenant
Cloud Strife // [personal profile] nimbuster
D'Vana Tendi // [personal profile] notthatkindoforion
Edward Teach // [personal profile] notsoblackbeard
Fitz Kreiner // [personal profile] everythinglost
Gustave // [personal profile] superniceone
Hanna Falk Cross // [personal profile] falkeditupagain
Ilde // [personal profile] generosite
Lahabrea // [personal profile] abyssalflames
Lune // [personal profile] we_continue
Malcolm Bright // [personal profile] abrightboy
Sha Gojyo // [personal profile] cigsandbeer
Stede Bonnet // [personal profile] the_gentleman_pyrate
Thrawn // [personal profile] artistinexile
Ulla // [personal profile] neverwaitslong
Vincent Valentine // [personal profile] coffinturk

Unpaired Inmates
Adela Kelly // [personal profile] trimming
Angel Dust // [personal profile] harderdaddy
Armand // [personal profile] howheendures
Dilandau Albatou // [personal profile] diabolicaladonis
Germaryah Washington // [personal profile] astraymoon
Joseph Seed // [personal profile] iwaschosen
Kylar Stern // [personal profile] mercurialize
Mogget // [personal profile] themogget
Moon Knight // [personal profile] reflectedlight/[personal profile] de_nile/[personal profile] troubleontheway
Nokov // [personal profile] thereisnoif
Sister Danica of the Order of our Martyred Lady // [personal profile] greatest_gift
Spy // [personal profile] handsome_rouge
Trevor Belmont // [personal profile] atowncalledtreffy
Valentino // [personal profile] imfromfuckinflorida
Verso // [personal profile] palissant

Current Temporary Warden and Inmate Assignments
(If you wish to opt out of temporary pairings, or opt out of being matched with specific characters, don't forget to post here)

Adamantea // [personal profile] adamantea and Joseph Seed // [personal profile] iwaschosen
Aerith Gaisnborough // [personal profile] planetdialup and Sister Danica of the Order of Our Martyred Lady // [personal profile] greatest_gift
Arthur Lester // [personal profile] lestercraft and Moon Knight // [personal profile] reflectedlight/[personal profile] de_nile/[personal profile] troubleontheway
Ashton Carver // [personal profile] anashthetic and Verso // [personal profile] palissant
Carl // [personal profile] goddammitdonut and Adela Kelly // [personal profile] trimming
Cloud Strife // [personal profile] nimbuster and Kylar Stern // [personal profile] mercurialize
D'Vana Tendi // [personal profile] notthatkindoforion and Angel Dust // [personal profile] harderdaddy
Edward Teach // [personal profile] notsoblackbeard and Spy // [personal profile] handsome_rouge
Hanna Falk Cross // [personal profile] falkeditupagain and Mogget /// [personal profile] themogget
Ilde // [personal profile] generosite and Valentino // [personal profile] imfromfuckinflorida
Lahabrea // [personal profile] abyssalflames and Trevor Belmont // [personal profile] atowncalledtreffy
Sha Gojyo // [personal profile] cigsandbeer and Germaryah Washington // [personal profile] astraymoon
Vincent Valentine // [personal profile] coffinturk and Dilandau Albatou // [personal profile] diabolicaladonis

Inmates Currently Without a Temporary or a Permanent Warden
(Inmates under the jurisdiction of the Monitors of Unpaired Inmates)

Armand // [personal profile] howheendures
Nokov // [personal profile] thereisnoif

Current Permanent Warden and Inmate Assignments
(Alphabetical by Warden)

A B C D E F G H
I J K L M N O P Q R
S T U V W X Y Z


#

A

→ Alexei // [personal profile] reargunner
  ↳ Jinu Saja // [personal profile] your_idol
→ Avalon // [personal profile] chaos_drifter
  ↳ Cheradenine Zakalwe // [personal profile] weaponuser

B

C
→ Cho Hakkai // [personal profile] reformedsinner
  ↳ Sebastian Michaelis // [personal profile] untiltheend

D
→ Doug Eiffel // [personal profile] littletonoidea
  ↳ Skye Riley // [personal profile] needanewbrain

E

F

G

H
→ Hythlodaeus // [personal profile] modestpurpose
  ↳ Simon Torquill // [personal profile] twotruthstold

I

J
→ James "Bucky" Barnes // [personal profile] worthallthis
  ↳ Yelena Belova // [personal profile] musicdied
→ Jedao Two // [personal profile] deuceoftears
  ↳ The Eleven // [personal profile] degeneratefreak
→ John Doe // [personal profile] greatoldjohn
  ↳ Christopher Chaos // [personal profile] methodofmadness

K
→ The Knight // [personal profile] littlestghost
  ↳ Casper Darling // [personal profile] darlingcalling

L
→ Lester Sheehan // [personal profile] heyboss
  ↳ Maelle // [personal profile] escapeartiste

M
→ Magdalene Grace Garcia // [personal profile] talesuntold
  ↳ Mad Sweeney // [personal profile] madaboutit

N
→ Norton Folgate // [personal profile] pharadyne
  ↳ Clement Varker // [personal profile] cameclosest

O
→ Oscar // [personal profile] unilaterallydisarming
  ↳ Robert "Bob" Reynolds // [personal profile] makingitworse

P
→ Princess Donut // [personal profile] queen_anne_chonk
  ↳ Qetzi'ah Morrison // [personal profile] rou_gui

Q

R

S
→ Sameen Shaw // [personal profile] cactusy
  ↳ Christina Brand // [personal profile] halfhappy
→ Sokie Undertown // [personal profile] weirdnecro
  ↳ The Ghoul/Cooper Howard // [personal profile] hollywoodghoul
→ Steve Rogers // [personal profile] punched_hitler
  ↳ Laura Moon // [personal profile] thedeadgirl
→ Sym // [personal profile] agardener
  ↳ Feldspar // [profile] gotfeldsparred

T

U

V
→ Vincent Smith // [personal profile] monsterstoyou
  ↳ The Outsider // [personal profile] thegreatleviathan

X
→ Wen Ning // [personal profile] verynormalturnipseller
  ↳ R // [personal profile] keephersafe
→ Wiktor Szulski // [personal profile] flawmaturge
  ↳ Simon/The Convict // [personal profile] an_execution
→ Will Graham // [personal profile] empathicfault
  ↳ Wu Xin/Ye Anshi // [personal profile] skybeyondsky

X

Y
→ Yellow // [personal profile] howtheyshine
  ↳ Madelyne Pryor // [personal profile] queenofechoes

Z
→ Zerxus Ilerez // [personal profile] withintenfeet
  ↳ Kahl // [personal profile] takestime
→ Zhao Yunlan // [personal profile] wildguardian
  ↳ Sephiroth // [personal profile] sefirot

Last Updated: 7/15/2026


neverwaitslong: (Default)

[personal profile] neverwaitslong 2024-06-02 02:28 am (UTC)(link)
Character Name: Ulla
Character Journal: [personal profile] neverwaitslong
Status: Warden
Pairing Information: Ulla is a graduated inmate, and the issues she's struggled with in her own life include trust, rage, betrayal, revenge, sometimes unhealthy levels of devotion or codependence, ambition, feeling like an outcast or outsider, and trying to earn acceptance from people who were never going to offer it.

These are some of the issues she's best equipped to address as a warden. Ulla won't do well with an entirely adversarial inmate relationship; conflict is completely fine, feel free to metaphorically hiss at her like an angry cat, but she'll do best with someone who she has a sense of kinship with. Who earns her deep and stubborn loyalty by having feelings she can relate to, because she is intensely supportive when that happens. Her trust isn't easy to gain, but it is complete, an unwavering faith in the people she chooses.

Ulla built her whole life around one relationship, and was absolutely shattered when that broke. She caused a lot of destruction in the wake of that loss. She knows what it feels like to want nothing but revenge, and then to slowly claw her way back to hope and positive ambitions over the course of years. She knows how hard it is to trust anyone else after your life has been torn to pieces by the person you loved most.

So she also understands that trust is earned, and not to expect her inmate to offer it freely. Goodness knows she made her own warden work for hers. She waited patiently enough for revenge. She can wait for her inmate too.

She's had one inmate graduate so far. She comes as a two for one deal with her daemon, Hjerte (who she got in her deal with the Admiral.) Hjerte tends to be mildly more emotionally open and connected than Ulla since she was still a mountain of trust issues in the flood where they first met and he needed to balance that, but she manages a bit better without his help these days. She's had time to settle into herself, in terms of both her life without revenge and positive relationships with people.
notsoblackbeard: (Default)

[personal profile] notsoblackbeard 2025-01-19 06:48 pm (UTC)(link)
Character Name: Edward Teach
Character Journal: [personal profile] notsoblackbeard
Status: Warden
Pairing Information:

Ed's been through a lot since he came to the Barge, having first started out as a warden, disappeared and came back canon-updated to an inmate (which ICly he viewed as the Admiral cheating him out of his deal) and has spent the last year adjusting to the new developments in his canon life, accompanied by a major change in his attitude, which had become negative to an extreme extent.

He had needed to regain a more positive attitude and remember how unhappy he'd become with criminal/pirate life in general, and ultimately forgive Stede (his love interest) for rejecting him (not that Stede really did, at least not to the extent Ed perceived), which was corrected by Stede's appearance on the Barge, and although it took Ed a while to truly believe that, ultimately he did; he was able to let go of his anger and subsequently became a warden once again, albeit a fairly cynical one. He'd be a pretty good match for anyone with even remotely similar circumstances.
palissant: (Default)

[personal profile] palissant 2025-08-02 10:15 pm (UTC)(link)
Character Name: Verso
Character Journal: [personal profile] palissant
Status: Inmate
Pairing Information: He is around a hundred years old and treating him like a child or like someone whose desire for death is short-sighted or foolish will be the first way to ensure that he shuts someone out. Anybody trying to work with Verso from the angle of a warden will need to be very patient and be able to deal with his clear levels of bitterness and anger at being on the Barge. He will not be subtle about it and won’t pull any punches verbally when it comes to that topic of discussion.

Verso would need to be approached as a peer, not as someone who needs to be fixed, and while his more obvious problems may feel like the biggest red flags that need to be addressed they is really the last things that need to be focused on. Find out what interests him, be patient and slow in getting to know about him and his background (he would take a very dim view of a permanent warden reading his file without permission), and you’ll have a much better shot at him ‘working’ with you even if he isn’t doing it intentionally.

He does not need a parental figure - he’s had one of those and it didn’t turn out well. He needs a friend who will try to work with him, not a faux-authority figure or some kind of overseer/teacher-type to act like they know better than him.

It should be noted that although this is what he (ostensibly) 'needs', it is in no way what he wants. He is not interested in forming connections with others beyond surface level, if at all, and dislikes the fake/forced relationship that the pairing system seems to push. Even temps will have a hard time getting anything out of him other than a desire for them to just leave him alone.
Edited (adding info) 2025-11-16 14:47 (UTC)
artistinexile: (stybla pendant)

[personal profile] artistinexile 2025-08-04 09:56 am (UTC)(link)
Character Name: Thrawn
Character Journal: [personal profile] artistinexile
Status: Warden
Pairing Information: Thrawn is a graduated inmate who is staying on to secure a deal on behalf of his ex-warden Florian.

Thrawn has been a military commander for around forty years and it shows. He wakes early, has a precise schedule, doesn't know the meaning of the word 'messy' and takes his job very, very seriously. His time as an inmate was basically "I want to force everyone to get in line before we all die" and while he's finally relaxed his grip, he still has occasional bouts of paranoia while being aboard a vessel full of maniacs.

He's doubtful about his own ability to get things right with an inmate because he's very socially and politically naive. Thrawn is getting better, but he will occasionally run ramshod over the choices of others and not even notice he's doing it. However, if called out, he will course-correct.

That being said, he's going to be one of the hardest-working, most intense wardens on this ship. He takes graduation seriously, and will endeavor to protect, guide, and trust his inmate as he himself was trusted and guided. While most people look at someone with his service record and think rigidity, Thrawn actually plays it pretty fast and loose with the rules. He encourages imagination, creativity, and weird out-of-pocket plans. He doesn't know much about magic but knows people who do, and thrives in a scientific or sci-fi sense of things. Put him together with someone who wants to cause chaos just as badly as he does and let the fireworks fly.
superniceone: (Default)

[personal profile] superniceone 2025-10-15 08:40 pm (UTC)(link)
Character Name: Gustave
Character Journal: [personal profile] superniceone
Status: Warden
Pairing Information: Gustave will see his invitation to the Barge as a bit of a redemption opportunity for himself. He’s spent a large portion of his life preparing to confront the Paintress (the almost deific figure in his world who was widely believed to be the cause of society’s dwindling population), and then promptly failed in a pretty identity-shaking way. He is a stubborn idealist, and will approach his relationship with an inmate as an opportunity to improve some world, somewhere – which is an ideal that holds sincere merit for him.

He and his sister once adopted a young girl who was known for being a bit of an oddball and handful, who in her words ‘no one else wanted’; he afforded her the patience and grace to grow into her own. Gustave believes that people are inherently good, so largely he'll assume that anyone brought to the Barge is capable of redemption; he’ll do his best to afford them that same grace and understanding that he did his troublemaker little sister.

His wardening strengths would largely be 1) his ability to retain his composure in the face of the odd and the unusual, and 2) a mind that is both extremely scientifically analytical but also earnest and compassionate. His primary weaknesses would likely be 1) his high regard for human life might cause friction with inmates who exhibit obvious enough disregard for it, and 2) he’s never had the time to unpack the trauma of watching his team get massacred on the beach when their Expedition first landed. The way he froze up completely (and nearly took his own life following) has left him with a nagging sense of guilt and unease at his own powerlessness that could be easy to pick on.

Gustave would pair well especially well with inmates with academic or scientific backgrounds, because he’s a giant nerd and would find that an easy and authentic common ground to start establishing a relationship. He would find himself struggling if paired with someone prone to lashing out with physical violence, just because he wouldn’t know how to reconcile that with recovery.
mercurialize: (Default)

[personal profile] mercurialize 2025-11-12 09:17 pm (UTC)(link)
Character Name: Kylar Stern
Character Journal: mercurialize
Status: Inmate
Pairing Information:
Note: Basic content warnings that will likely come up if dealing with him. Especially in an inmate/warden pair: suicide ideation, torture, SA, child murder/death.

First, Kylar needs to believe redemption is a possibility. Not just for him, but in general. In his mind, he is personally not worthy of it and nothing done or said could redeem him nor be enough justice against what he's done. He seeks suffering and pain for himself, as is deserved.

Once he's willing to consider redemption or that there could be a way toward redemption, then everything else can be worked on. It's a lot. But therein lies the content warnings mentioned earlier.

Kylar will not do well with neat and tidy Wardens. He will be unlikely to consider help from anyone who doesn't have a body count. He can be exceptionally violent while understanding there is a time and place for that. There are priority levels to when it's necessary to murder everything in your path. He can be unpredictable but he's typically not unreasonable. That said, he's manipulative when he's not getting manipulated and he will often try to strong arm a situation in an effort to remain in control. At the moment, he wants people to hate him because that's what he feels is justified. He is likely going to act out and distance from people, either through verbal abuse, physical or both. A warden that can get beyond that facade will, at the very least, get his attention.
Edited (updated for demotion) 2026-06-27 21:32 (UTC)
handsome_rouge: (Default)

[personal profile] handsome_rouge 2025-11-23 04:49 am (UTC)(link)
Character Name: Spy
Character Journal: [personal profile] handsome_rouge
Status: Inmate
Pairing Information: Spy is a very private man and already feels judged just by the simple fact that he’s here, forced to redeem himself or perish and accept what happens after that. This is bound to cause some tension for whoever ends up with him.

He does not open up easily. He won’t want to. His whole life was built off of masks and lies and he doesn’t trust anyone on this boat enough to stop now.
He will question every step of the way, wondering what makes his warden better than him that they get to tell him how to change.
They will need to prove themselves to him in one way or several. He won’t trust easy.

Milestones:
1) Gaining his trust. He doesn’t trust anyone on this boat and bristles at the fact that someone else could have an effect on his eternal fate. Getting him to trust you is essential for any breakthroughs we hope to have with him.
He won’t let them help if they aren’t someone he’s comfortable with.
2) Crack his shell. He won’t open up to his warden right away.
His main issue is stubbornness, his pride and the fact that he doesn’t believe he can truly be better than what he’s always been: a back-stabbing snake who hides behind his mask.
Getting past his shell is the hard part. It only gets worst from there.

3)Baggage. Underneath that hardened shell is a man carrying guilt from past mistakes, self-hatred for putting himself in positions that left him with no other choice but his work killing people for other people.
He doesn’t believe he deserves redemption either, nevermind if it’s even possible for him.


A warden would have to be patient but not a push over. Spy needs someone to make him face things. Not necessarily aggressive but someone who won’t back down if he snaps at them. He’s going to be an ass.
Don’t make him feel trapped. He will buck back harder. Don’t make him regret trusting you either because once the trust is broken with him, there are no second chances.
abyssalflames: (Default)

[personal profile] abyssalflames 2025-12-01 07:47 pm (UTC)(link)
Character Name: Lahabrea
Character Journal: [personal profile] abyssalflames
Status: Warden
Pairing Information: Though he has eased up slightly on the Barge, Lahabrea will always come across as faintly stern at best. He is also both patient and stubborn, and is unlikely to be a good match for those who need readily expressed kindness. He is not cruel (far from it!) but neither is he really good at showing... any sort of emotion really, though he does have them.

That said, he will also stick by his inmates through thick and thin - he is not one to give up on something that he considers his duty, no matter how difficult might it seem to be. He is also perfectly fine with not being liked and will not, in fact, ask that his inmate do so. Other than that, he's good at handling most anything that isn't emotional (mostly for lack of practice) and is old enough that there is not a lot that is genuinely new.
howheendures: (Default)

[personal profile] howheendures 2026-01-05 07:33 pm (UTC)(link)
Character Name: Armand
Character Journal: howheendures
Status: Inmate
Pairing Information:

Perhaps the most important milestone is creating connections with other people. Armand considers humans as prey, but he also doesn’t really connect with other vampires (except the ones he falls in love with). The path to treating people better in general is to learn how to care for people at all. That giving up total control isn’t necessarily love, even if that was what he did, and work on a sense of self.

Armand has to admit that he has more agency in his life than he frequently believes, and that a lot of what he claims is ‘out of his control’ isn’t. It’s possible for things to change without manipulating someone into destroying everything. This is also tied to admitting to the ways he’s actually hurt people, instead of simply pretending (and frequently lying about what ‘crime’ he’s atoning for).

A good warden for Armand would probably have to tread a narrow line, given his long history with power dynamics. He plays up sympathy and vulnerability but doesn’t really have a way to cope with a genuine response to the fact that he has been extremely fucked up by stuff outside of his control, and it’s not just pretense to manipulate people. He has his pride (even if his self-respect can be questionable). He’s set in specific patterns, and he doesn’t have a map of how to escape them.

Armand’s not against the concept of redemption, even as he doesn’t want to confront what he’s actually done wrong, so there are ways to appeal to that even if it starts as a way to get a second chance at forgiveness instead of changing. He lies, manipulates, and blames other people for stuff like revealing he’s been lying instead of considering that the problem might be the lying. He’s also deeply unhappy, and the concept of not being that holds power.
goddammitdonut: (Default)

[personal profile] goddammitdonut 2026-01-23 03:48 am (UTC)(link)
Character Name: Carl
Character Journal: [personal profile] goddammitdonut
Status: Warden
Pairing Information: Carl is the world's most regular guy. He believes it and it'd be polite if you acted like you believed it. He hates drama, has very limited patience for pettiness, and is a real dipshit if you want to get shit past him on an interpersonal level. He's quiet and prefers to withdraw.

And he can pretty much punch a tank in half. Carl's world has ended a few times, now, the second time being the one that stuck. A regime-toppling, horrifyingly powerful murder machine crouches behind the eyes of a man who looks ready to explain how long it's gonna take to fix your suspension. He's fought gods on several occasions, and once in a while he won. So magic bullshit won't surprise him, but you acting like a selfish dickhead? That gets you the disapproval.

Carl's sympathies lie more on the axis of choice than depravity. He's a fucking war criminal these days, he doesn't care who you murdered. He cares why. He'll get more upset about jaywalking if you just did it to be a dick. Anyone trapped in a way they had no good exit can probably win him over, anyone who opted into their own selfishness is gonna struggle.
everythinglost: (Default)

[personal profile] everythinglost 2026-01-25 04:11 pm (UTC)(link)
Character Name: Fitz Kreiner
Character Journal: everythinglost
Status: Warden
Pairing Information:

Fitz's heart is in the right place, even he sometimes wishes it weren't (and can bend a bit with the people he loves). He's cast in the role of a hero in a fairy tale, but not exactly by choice. He's a decent person, who would do anything to help if he thought it was for the best. He's dependable, brave, and a good friend. Apart from the last one, he'd prefer for people not to comment too much on those qualities. He's not a good role model, but he's grown a long way from the cynical bastard he once was, and has opened himself to other people.

He's also not someone who can be thrown by basically any sort of weirdness. He's seen it all and occasional gotten the t-shirt. Whatever he hears sounds about right, no matter how weird. In its way, that helps him cut directly to the heart of what people do - and he can be very forgiving of that. People just try their best to live. But he is very ready and willing to simply disengage from people he doesn't like, and there are certain things (being in a cult, hurting kids, hurting people for entertainment when you're in power) that tend to start on a negative foot.
reflectedlight: (Default)

[personal profile] reflectedlight 2026-01-28 04:24 am (UTC)(link)
Character Names: Marc Spector, Steven Grant, and Jake Lockley
Character Journals: [personal profile] reflectedlight & [personal profile] de_nile
Status: Inmate
Pairing Information: Out of character, the Moon Knight system's backstory involves content warnings for child abuse, child death, alcohol abuse, attempted suicide, and disassociation.

Marc and Steven are two of the canon's POV characters, Jake is not. Jake has very very little canon information. Most of the attention here is going to be Marc and Steven focused!

Marc, Steven, and Jake need, first and foremost, a trauma-informed warden that is acceptant of Dissociative Identity Disorder. The three of them are all identities or “alters” that share a mind, body, and developmental history. This is not a magical split personality situation and shouldn't be handwaved away with magic solutions. This is also not a system that would be helped with by an end goal of integration/fusion. They each know who they are, they are sentient, and they have self-worth and do not want to stop existing. The Marc alter is not more or less real than the Steven or Jake alters, even though he happens to be the one that still uses their body's wallet name. They also used to love each other very much, even though they won't act like it at first. They're each the reason the others survived what happened to them. They couldn't do it alone, so, hand in hand, they did it together.

And then they grew up. Steven forgot what they did. Marc retreated from him, not wanting to damage him. Jake hid himself so the other two didn't know he existed. They became fucked up, lonely adults.

The system's end goal is to accept each other, learn to work together, and to stop treating each other and their loved ones poorly out of shame and fear. Marc has to stop lying to and gaslighting Steven so he can use Steven as a form of escapism. Steven has to learn about Marc and then give him a fucking break and treat him like a human being, not a delusion or a monster. Jake has to be willing to be discovered at all, and then the other two have to not spiral in a panic about him existing.

More than that, though, is that the cruelties they inflict on each other are also ones they inflict on others. Marc has to stop lying to and manipulating everyone he thinks he has a right to protect. Taking away someone's information so you can control their choices is a fucked up way to show you care, even if the reason you're doing it is because you're ashamed and afraid to be rejected.

Steven needs to stop denying and repressing that anything is wrong, has ever been wrong, or will ever be wrong with him. Steven shows most strongly the system's preference towards avoidance, denial, repression, and internalizing the horrible shit their abuser said to them. Not all of this is his fault, because Marc's been messing with his perception of reality, but Steven is also, in a backwards way, a Marc problem. Marc becomes Steven when he wants to avoid his life, and Marc uses Steven to punish himself and reinforce the system's self-loathing.

The entire system needs to find Jake and talk Jake into not hiding from them and using the body to be a hit man for a bloodthirsty moon god. At least when Marc's a hit man for a bloodthirsty moon god, he's doing it as a form of self-flagellation. Jake seems to be into it. I'm against the speculation that Jake is an "evil" alter, it is more likely he's got the same kind of problems that Marc and Steven do: denial and over-protectiveness and self-loathing.

For more details, I recommend my application, because the Moon Knight system is pretty complicated. It's also easier to show than explain. If none of this makes sense, play with one of them a little, you'll get the gist.
Edited 2026-02-02 05:50 (UTC)
fifthofthecovenant: (Default)

Chase Collins

[personal profile] fifthofthecovenant 2026-02-08 02:01 am (UTC)(link)
Character Name: Chase Collins
Character Journal: [personal profile] fifthofthecovenant
Status: Warden
Pairing Information:

Chase is a graduated inmate with one inmate graduated behind him, himself, and he still only kind of knows what he's doing. He's not a social person-- he's something of a misanthrope in general, and a dramatic kind of nineteen to book-- but the important thing is he's trying. He's well aware that the things he has to offer to an inmate are a bit limited. Mostly right now, they sum up to his experiences as an inmate, wanting to die out of guilt and fear but learning to accept love anyway, issues with magic, and now a kind of aimlessness as his biggest goal has been achieved and he doesn't know where his life is going next.

As he is going to be continuing to work on himself to make himself a better person, though, he will be able to work alongside an inmate to help them with similar issues to the ones he has. He'll generally work best with inmates who aren't going to disrespect him because he's young, who have an interest in magic, and who either don't mind that he's still a bit of a jerk sometimes, or can be a jerk right back in the spirit that it's meant, rather than over-reacting. (He's maybe hoping for another teenage witch to fall out of the sky and be perfect for him.)
Edited 2026-02-08 02:02 (UTC)
we_continue: (Default)

[personal profile] we_continue 2026-02-20 07:02 am (UTC)(link)
Character Name: Lune
Character Journal: [personal profile] we_continue
Status: Warden
Pairing Information: From Lune's app:

Lune is direct and logical to a fault; her inclination when someone is being difficult is to hone in on the clearest solution and say "do this"; frequently she insists on following "protocol" rather than adapting to the situation at hand. When she feels she has a responsibility to fulfill, her tendency is to treat relationships and fun things as "distractions", but the truth is that she craves connection and loves beauty and art, and occasionally needs reminding of that.

Being on the Barge may well help her learn some flexibility in her approach, but at least to begin with, she's going to be very blunt with pretty much everyone. But she is also curious and eager to learn, which gives her another way of possibly connecting with an inmate. Inmates who challenge her analytical mindset would be difficult at first, but probably good for her in the long run. Intellectual or argumentative inmates might be interesting as well, although there's a good possibility that they could argue one another in circles.
imfromfuckinflorida: (💜153)

[personal profile] imfromfuckinflorida 2026-02-23 09:39 pm (UTC)(link)
Character Name: Valentino
Character Journal: [personal profile] imfromfuckinflorida
Status: Inmate
Pairing Information:

Valentino is charismatic, domineering, and deeply control-driven. He masks his insecurity with glamour, charm, and intimidation, thriving on power dynamics in which he holds leverage over others. Affection, in his worldview, is transactional—something to be bought, manipulated, or coerced rather than freely given. Beneath the theatrical confidence is someone who equates control with safety, reacting to vulnerability with aggression, manipulation, or emotional retaliation.

At his best, Valentino can be charming, strategic, and surprisingly resourceful—able to negotiate, lead, or protect when it benefits others without causing harm. He can show wit, cleverness, and efficiency, especially when motivated by goals beyond selfish gain.

At his worst, he becomes manipulative, cruel, and self-serving, using charm and intimidation to dominate or exploit others. He lashes out when challenged, refuses accountability, and prioritises control above all else, often leaving emotional or material harm in his wake.

A Warden match would need to be carefully chosen. He requires someone calm, perceptive, and unwavering—an authority figure who enforces boundaries consistently and cannot be seduced, intimidated, flattered, or emotionally baited. The ideal warden would neither be cruel nor indulgent; heavy-handed control would only reinforce his belief that power must dominate, while excessive softness would invite manipulation.

At the outset, Valentino would likely respond with hostility wrapped in charm. He’d test limits subtly, probe for weaknesses, and attempt to exploit any inconsistency. Public correction might trigger theatrical defiance, while private settings would be used to gather leverage. The early dynamic would be a quiet psychological power struggle, with him attempting to reassert control in any way available.

Progress would hinge on steady, neutral accountability. Immediate consequences tied directly to manipulative behaviour, paired with structured opportunities to earn privileges, would gradually blunt his tactics. Over time, if his strategies stop yielding reactions, he may shift toward reluctant compliance—and eventually a cautious form of respect. Any lapse in consistency, however, would invite swift regression.
abyssalflames: (the proposal has merit)

[personal profile] abyssalflames 2026-07-06 09:26 pm (UTC)(link)
I'm pretty much canonblind, but looking at the info here, I feel like Lahabrea could make a good warden for Valentino! He's possessed of an unwavering will, has a remarkably firm control over his emotions and would be not particularly swayed by either flattery or seduction. He would also understand being driven by a desire for control if that would help!

Would you be interested in temping them to see how the vibes go, since they don't really have any CR otherwise? I'd also be down for a blind perma-pair but if you'd rather check the vibes first, that's perfectly understandable.
thereisnoif: (Default)

[personal profile] thereisnoif 2026-02-25 04:53 am (UTC)(link)
Character Name: Nokov
Character Journal: thereisnoif
Status: Inmate
Pairing Information:

Nokov’s done a lot of terrible things, but he channeled his anger and pain into at least the idea that he’s trying to make things better. He thinks he has the right to change the world because he was hurt, not that having the power to do so gives him the right. He has the potential to heal and become someone who can actually help.

To do so, Nokov needs help dealing with his issues, admitting to the effect of his trauma instead of believing he can externalize and defeat them by destroying the universe and starting over so it all never happened. He’s shown that he still has the capability to trust people, and that’s vital, though his warden will likely have to be very patient in order to gain any measure of it. Having people he can trust who aren’t under his power and making friends is deeply important. It won’t be easy, but he needs not to be alone.

He also has to work on understanding other people’s motivations and internal lives and caring about them. He puts his own pain ahead of others, and it's part of the self-absorption (also manifested in not understanding that the people who hurt him were reacting to their own histories) he has to deal with, if he’s going to grow in more productive ways.
falkeditupagain: (pic#17341076)

[personal profile] falkeditupagain 2026-02-28 04:15 am (UTC)(link)
Character Name: Hanna Falk Cross
Character Journal: [personal profile] falkeditupagain
Status: Warden
Pairing Information: Hanna is a graduated inmate with one graduation under his belt.

While Hanna seems all over the place, unserious and disorganized, which he can be, he can prove he is entirely capable of being focused when given a case to solve. Though to Hanna, a case is more assisting his client to the best of his ability, even if he is a bit of a snoop and likes asking questions. Yes, he is going to read a file, but he isn't going to judge you for the contents of it.

If anyone does, he'd happily remind them that his first assigned pairing was a magical demi-god cat who literally burned his witch-ass at the stake and he still helped him. Hanna has a unique perspective in that he plays the role of mediator between the normal world and the paranormal. He might be a dumbass sometimes, but he's got an overwhelming belief in anyone's ability to succeed and endless energy to back that up.
planetdialup: (Default)

[personal profile] planetdialup 2026-02-28 06:32 pm (UTC)(link)
Character Name: Aerith Gainsborough
Character Journal: [personal profile] planetdialup
Status: Warden
Pairing Information:

Aerith tries to be there for every person of the Barge, in listening, being empathic, and helping people when they need a friend. For her inmate, that means that there will be that much more focus of positive energy on them.

Not that it will be just positivity (especially to the point of toxicity). Instead, it's more of a firm belief that yes, change is possible, yes, they can get through this- and she will be with them the entire way through. Even if it's difficult and hard to do. She is here to offer patience, understanding, and be firm when needed.
abrightboy: (he knows)

[personal profile] abrightboy 2026-03-02 02:06 am (UTC)(link)
Character Name: Malcolm Bright
Character Journal: abrightboy
Status: Warden
Pairing Information:

Malcolm cares immensely about helping his inmate graduate, but he's not a micromanager. He doesn't track his inmate on his warden item unless there's a reason he needs to find them (ie a shipwide emergency etc), he doesn't trust the inmate ledger as a source of reliable information (he refers to it as the big book of gossip) and he doesn't read their file without their explicit permission. He prefers to get to know them by having conversations, and he WILL ask uncomfortable questions, though he will also back off if asked to. He will be honest that this work is hard and that there are no shortcuts.

In regards to an inmate doing something that requires consequences (he believes in reasonable consequences, not punishments), he went into law enforcement out of a strong sense of justice. He will be fair and sometimes creative in determining what those should be, which he works on with the victim(s).
adamantea: (Default)

[personal profile] adamantea 2026-03-15 07:13 am (UTC)(link)
Character Name: Adamantea / Poppy Keo / our lady of gardens
Character Journal: [personal profile] adamantea
Status: Warden
Pairing Information: "We get to change you, and then you choose what to do with it."
Adamantea has the power of a reality-warping god combined with the overall demeanor of a Disney Princess. The latter part is 50% on purpose and 50% genuinely Just How She Is: she was(?) a mortal(?) girl once who grew up on Disney movies, and it formed the foundation for some of her worldview. Think of her like a magical girl anime protagonist; she will power-of-friendship this, or at least she'll give it a good college go. Being a decent person might not fix anything! But it won't hurt!
She tries to keep to a consistent standard of ethics and morals because she's well aware of exactly how terrifying she could be to everyone else if she didn't; even so she accepts she needs to earn anyone's trust instead of being owed it, especially her inmate's. People on the Barge are kinda tetchy about the mindreading, and also all the other mind stuff she can do, so. She gets it? She doesn't have to enjoy it.

Given her power, she tends towards being reactive instead of proactive: she could just do psychic surgery to make you into a better person, it'd be very easy, but that would be A) unethical and B) unearned. Inmates who’d pair well with her are likely ones who want to improve but are stymied by themselves somehow, or ones who fundamentally believe they can’t improve.

She knows you have the capacity to do better! This was never in question. She Knows Things, and she earnestly and genuinely wants to help you. She knows the hearts and minds of people: and she knows no heart is as black and cold as its owner thinks it is, given enough time. Yes, people can fall! They can do terrible things! But if they fall, that means they can also rise.

She has also seen some deeply weird shit. Ten thousand years of Mage-ery will do this to a girl.
astraymoon: (st anger)

[personal profile] astraymoon 2026-03-17 05:05 pm (UTC)(link)
Character Name: Germaryah Washington
Character Journal: [personal profile] astraymoon
Status: Inmate
Pairing Information: Ger, as he is sometimes called, is going to need a balance of a firm boundaries and kindness. He comes in with addiction issues streaming from pain management and depression (which is very dangerous for him), and is still currently in denial on being a werewolf, as in his mind, they're not supposed to exist. And, well, his transformation, though once managed, will at least resolve a lot of the background pain for him will also confirm one thing he dreads most of all- that he is a monster. An unneeded, unwanted monster at that.

He's gone through a lot of trauma of not being wanted, and while there is going to be a lot of moody teenager stuff, because he is seventeen, he is desperate in being wanted and needed. This is going to take awhile for him to relax and to calm down, and to just not have to work himself to the bone to ensure he's "earned" his place.

He will also be prone to violence as a heads up. While he has been nerfed to human strength and speed, he's used to using it for both getting his own way, and also to intimidate people- as well as violent moodswings that can be triggered by ignoring his needed biweekly transformations.

So he's a bit of a long term project.
harderdaddy: (Default)

[personal profile] harderdaddy 2026-04-01 04:34 pm (UTC)(link)
Character Name: Angel Dust
Character Journal: [personal profile] harderdaddy
Status: Inmate
Pairing Information:

Having been here before, Angel will adapt much easier than before, especially being reunited with his friends/support network, and with the growth he's experienced back home as well. He's learned to open up and show more of his real self, and to take joy in being part of a self made family. He's much closer on his path to redemption, having stood up to Valentino, and let himself risk the hurt that comes from caring for others. This will allow him to hopefully do the same here, reigniting relationships and being more open to exploring what it is that landed him in Hell in the first place- the final piece in his journey.

He is currently in the midst of a relapse, which may hamper things at first, but this should ultimate force some important conversations and changes. But a Warden who knows about or is familiar with addiction may have extra success with him.
anashthetic: (face edit: ahead)

[personal profile] anashthetic 2026-04-06 07:06 pm (UTC)(link)
Character Name: Ashton Carver
Character Journal: [personal profile] anashthetic
Status: Warden
Pairing Information: Ashton thought for many years that she was fundamentally evil and broken and wrong, and it took little to groom her into becoming someone-something who intentionally spread atrocity and horror wherever she went. She had something she had to be strong enough to kill, and her future was that, or her future was nothing. Monsters don't get to retire.

The Barge fixed that. Well, his warden fixed that; he's still an asshole with a deep talent for cruelty, it's just much more deliberately deployed these days, and he doesn't actively hate himself anymore; he's now a big proponent of the idea that graduation isn't about 'redemption' but about rehabilitation and figuring yourself out. The Barge gives a lot of room for mistakes!

More than anything, with an inmate, Ash tries to be honest. She's been where they were and she's gone through it too; she knows it's a raw deal (and she frankly thinks most of the non-graduated wardens aren't worth much). She isn't secretive about the fact she used to be a monster and mass murderer and will freely offer her file to any permanent inmates. It's the least she can do, right?

Inmates who would work well with her are ones who have enough bite to tell her to knock it off when she starts to get pushy and controlling: being a decent person is still very new and uncomfortable for her, and she's prone to overcompensating and falling into bad habits to mask her worries when she feels unsure. If their situations or personalities have some resemblance to her own, she'll feel a lot more confident in having some idea of how to help in the first place.
Sometimes you do terrible things because you don't see a way out. Sometimes when nobody's ever been good to you without requiring something in return, the idea of being loved and wanted as you are is terrifying. Sometimes you can justify anything because the alternative means you've been wrong the whole time. Sometimes the way you perceive yourself is trapping you just as surely as any chains could be.

(Inmates with comparatively mundane lives will probably not mesh great. Ash was previously a tabletop game protagonist! They understand stuff that's at least a little weird or has an external veneer of weirdness.)
Edited 2026-06-03 15:41 (UTC)
cigsandbeer: (can't believe I'm doing this)

[personal profile] cigsandbeer 2026-04-13 11:30 am (UTC)(link)
Character Name: Sha Gojyo
Character Journal: cigsandbeer
Status: Warden
Pairing Information:

Gojyo, after an abusive early childhood, grew up on the streets as a juvenile delinquent: he knows from painful personal experience how circumstances beyond your control can end up shaping your life and leading you down bad paths, and he has a high tolerance for what he considers worthy of a second (or third, or fifth...) chance.

Gojyo greatest strength as a warden will be just being there for his inmate; drinking, playing cards, fighting, teaching them how to fight if they need it. He's very emotionally loyal: once he considers you His People there's very little you can do that will make him give up on you. He tends to be especially protective of younger, more vulnerable people, but he's also used to ultra-violence, and a violent inmate won't faze him. He will not drag an inmate kicking and screaming towards their graduation, and thus would be a bad fit for inmates who need that kind of pushing. He'd likely also do poorly with an inmate with a history of abandoning others; his own abandonment issues would get in the way.

Good for: inmates who need a reliable friend and/or protector, inmates who need to see that you don't have to turn into a perfect person in order to graduate.

Bad for: inmates who need a warden with a high degree of professionalism, inmates who need a lot of intellectual debate, and probably the kind of inmate that look like a little kid but is actually a hundred-of-years-old monster.
Edited 2026-04-13 11:35 (UTC)
atowncalledtreffy: (troubled)

[personal profile] atowncalledtreffy 2026-05-01 05:10 pm (UTC)(link)
Character Name: Trevor Belmont
Character Journal: [personal profile] atowncalledtreffy
Status: Inmate
Pairing Information:

Trevor is a graduated inmate, turned warden, who graduated one inmate, demoted himself, and then helped in the demotion of his next warden and was responsible for said warden's permanent death. Any pairing to him is going to be either a long, grueling road or a failed pairing. He will be resentful and hostile, sulky, duplicitous and volatile, because of his long-held belief that the Barge is evil, that it's actively making people worse (including himself), that most wardens are selfish, and that the Admiral is a necromancer robbing the dead from their well-earned rest. He does not see a reasonable path to graduation, ever, because he believes in not giving the Admiral or a warden what they want, that his own first graduation was a fluke (as was his demotion), and will be as stubborn and determined as most hardscrabble long-term inmates.

But, conversely, he does believe in doing good. It's only that he's so adamant that the ship and passengers themselves are doing so many wrong things, that when they do the right thing, he either doesn't trust it or believes it to serve a darker purpose. He's a wreck of a person and painfully self-aware (he IS his own harshest critic) and seems bound and determined to get others to hate him as much as he hates himself. Any warden he gets will be questioned rigorously about what they're earning for the price of his soul, and most will receive a harsh rebuke.

He doesn't seem to want to do terrible things to any warden, specifically because they are wardens, unless they irritate him first. Mainly he wants to be left alone to his own weird hobbies like finding out all the different ways he can blow up the ship without killing anyone. He will not take any authority seriously, although he's had his own secrets shucked by this ship and its floods so many times that reading his file is hardly a violation to him: he himself would describe it as painfully out of date and jokingly help a warden "fill in the gaps".

Alternatively sarcastic and exhausted, Trevor comes off as a broken, beaten creature who's still trying to do the most amount of good even at the cost of the lives on this ship. If there were a way to save everyone and also murder the Admiral, he'd accept it, but he'd keep on doing things his way. His biggest pet peeves are people who think this ship is an unequivocable good, people who use deals for "stupid shit" - his words - and newer people who want to talk him to death about morality. He firmly believes there are only two ways for him off this ship: either the Admiral drops him, or he kills the Admiral.
coffinturk: (Vincent-close)

[personal profile] coffinturk 2026-05-03 02:43 am (UTC)(link)
Character Name: Vincent Valentine
Character Journal: [personal profile] coffinturk
Status: Warden
Pairing Information: Vincent is strict but makes an effort to be brutally fair. He's apt to keep the inmates in his care out of trouble and protected; and has no compunction to knocking them out for their own good if it comes to that. As far as graduation goes, it's not as if he isn't there to provide conversation or words of wisdom; but he does lean toward the role of a guide, not someone who will try to convince someone he has the answers.

He doesn't. And Vincent believes by and large the people have the answers inside themselves. So his advice, the things he points out, are going to often be wry if not outright blunt when it comes to perspective. He cares. But he's definitely not the type of people person that handles their charge with kid gloves and cuddles.

Signs were pointing toward his former permanent pairing nearing graduation. But before it was decided, the young woman was lost to a tragic incident in April 2026, and he could not save her in time. With gradually decreasing strength, he'll be apt toward more strict surveillance of his temp or permanent pairing. Though it was never lax to begin with; this is going to be a particularly claustrophobic form of observation for a while.
nimbuster: (Default)

[personal profile] nimbuster 2026-05-07 11:09 am (UTC)(link)
Character Name: Cloud Strife
Character Journal: [personal profile] nimbuster
Status: Warden!
Pairing Information: Cloud is a recently graduated inmate who's staying on as a warden for two reasons: he won't leave Sephiroth behind, and he wants a deal to save Fred Burkle's life and soul from both the Cap'n and Illyria.

Cloud has no idea what kind of warden he'll be yet, but he's always been the kind of person who wants to help others and can't just leave anyone to suffer if it's in his power to change that. That said, he's also socially awkward, blunt, and military-minded, so while he'll have a lot of compassion for his inmate and will understand what the experience of being an inmate is like and try to relate to them through that, he won't coddle them or tolerate cruelty or needless violence. He's a soldier, so he gets that sometimes force is necessary to get things done, but he expects anyone using it to carefully weigh the options and avoid collateral damage without compromise.

He's a highly practical person and not very good at or comfortable with talking about feelings (a lot more so than when he arrived on the Barge, though!), so his focus as a warden will mostly be on breaking the issues down into manageable concrete goals and helping his inmate find ways to reach them. He has a lot of patience and tolerance as long as someone's trying their best, even if their best isn't all that great just yet. He's pretty perceptive about people and sometimes has a wisdom beyond his years, so he should be decent at getting to the heart of a problem. He's also a protector by nature and will consider his inmate to be under his protection; he'll go to bat for them if he feels they're being treated unfairly and won't tolerate anyone messing with them.

Some of the issues he's dealt with personally, both as an inmate and as a person, include: identity crisis, self-loathing, guilt, memory issues, questioning reality, terrible self-esteem and feelings of inadequacy, aimlessness, avoidance/self-isolation, and feeling stuck in the past. So he could be a good warden for inmates dealing with any of these.

He could also be a good warden for teenagers, fellow soldiers/warriors, inmates who need acceptance and/or protection or need to feel safe, those who mean well and are willing to try, and those who don't necessarily need a close personal relationship with their warden (though he's willing and able to build them, it isn't his first instinct).

He wouldn't be a great warden for manipulators, inmates who lack compassion or have zero interest in graduation, those who are deliberately cruel, those who love debate and discourse, or those who need a lot of overt affection.
themogget: (Default)

[personal profile] themogget 2026-05-27 12:34 pm (UTC)(link)
Character Name: Mogget
Character Journal: [personal profile] themogget
Status: Inmate

Pairing Information:

Initially, he is most likely to regard his warden as simply being someone who can serve his immediate needs and will have little use for them outside of that. Ones who are distant or passive will find he has a tendency to create more trouble while under their ‘care’ while ones who are more interested in him will be met with more engagement, but mostly in the form of demands. Those who do take the time are more likely to find that he is a lot of bark and very little bite, inclined more towards being lazy if he feels like his needs are being met.

He will not react well to being ignored, being dismissed, or being ordered around. The former two because he is a cat and the latter one because he does not view anyone on the Barge as holding the authority to give him orders. Wardens who are attentive and helpful to him will be more likely to get results - and this doesn’t mean bowing to his every whim, as he may also respect people who have the capacity to stand up to him without getting emotional or unreasonable about it.

Something that may be a sticking point is the knowledge that his graduation would give the warden a deal. Part of his development may also hinge upon what this deal is and whether or not he can accept that it is worth his own attention. His relationship with the warden would also carry some weight here, so he would definitely need the ‘right’ warden for a permanent pairing to work.

Additionally, to be a successful warden for Mogget, that warden will need to earn his respect. This will be given grudgingly and over a long length of time, and perhaps not even fully, but he is not completely unreachable. Unfortunately due to his apathy towards life in general he isn’t likely to even start with a baseline of ‘I respect you because you’re a person’... so it’s probably going to be very aggravating at first. He will push boundaries and demand things and powers returned to him that he probably cannot be trusted with yet, but he is very good at lying. A warden who has not read his file would probably not be well-prepared for what dealing with him is going to be like.

Over the long term, what will prompt change in Mogget is simply being present. He is not accustomed to being actually cared about or being treated as a free being with his own will for any significant length of time and will take time to trust that a warden assigned to him is going to do that, and is being sincere in doing so. His anger at the other Bright Shiners and the Abhorsen bloodline should not be dismissed but should also not be fully legitimised, creating a need for a delicate balance of not casting blame anywhere across that situation while guiding him to come to terms with it and to see the value in things around him.
greatest_gift: (guardsman: by her side)

Sister Danice of the Order of our Martyred Lady

[personal profile] greatest_gift 2026-06-09 08:20 pm (UTC)(link)
Character Name: Sister Danica of the Order of our Martyred Lady
Character Journal: greatest_gift
Status: Inmate
Pairing Information: Please note: Danica is from the Warhammer 40K universe and her backstory involves some truly horrific shit. If any of her opt out content warnings are not for you, turn back now. Also, she has an invisible hallucination of a dead woman that she talks to which is basically the 'voice' of her better sense. The Guardsman is not real in any metaphysical sense; it's just a projection created by her mind to deal with the events of canon and the crisis of faith/survivor's guilt/her humanity that she cannot (yet) allow herself to internalize given her programming. Other out and out warnings: I forsee her dying a lot (sorry), trying to kill people a lot (also sorry), and almost certainly going to have problems making friends on board given her views.

That said, she's not an idiot (hence being both picked to go to the Sisters in the first place and promoted to leadership in their ranks) but she is heavily indoctrinated and her life's focus has been on combat so getting her to branch out is going to be a trial. Debate is going to be rough because the Imperium has done it's absolute best to make her Stop Thinking And Stop Questioning so while she's got brains in there, getting her to use them to examine things is going to be an uphill battle and she's going to rail against it.

She's going to treat almost everything magical or weird as 'heresy' and rail against it and getting her to believe she's outside of that system will probably (at least initially) break her. She's going to be very angry that she can't even have her chaplet (rosary) because it's a WEAPON (the beads are adamantium, legit) or any weapons to start and honestly, no one should give her any because she's not going to have the reasonable restraint that most inmates do have (aka 'hey I shouldn't use this poorly because it'll get taken away' etc) because she's so used to being in a system that enforces her righteousness and the correctness of her actions so... not really going to be clever about any of this. Tactical, yes, but not clever. She's used to being a suicide fighter, ready to fling her life at the wall for So Many Unhealthy reasons: "It is better to die for the Emperor than to live for yourself" is a canon quote and one that she is very firmly attached to.

She's well-spoken, absolutely a perfectionist Type A sort, and while I suspect that she comes off as and puts up a front of humorlessness, the Guardsman is snarky as shit so yeah, that capacity is in her but she won't let herself be much of anything but Grim and Determined and Dedicated out loud. TL;DR I don't think she's going to make many friends to start and almost certainly going to make a lot of enemies. I think that without serious interference, she's going to hate the Admiral and see him as an agent of Chaos and see it her duty to defy him and all he stands for, including what is clearly a preference for compassion and kindness and a disdain for violence, all of which are totally heresy especially when shown to blatant non-human beings.

...she's going to be a piece of work, is what I'm saying.

Danica's got four things she's got to work on: she has to want to live for herself, she has to acknowledge the importance of people vs doctrine, she has to face the reality that failure is less about getting knocked down than it is about not getting back up, and she has to learn that hope is not a bad thing. She comes from a very fucked up universe, but especially right now in that time, there are forces starting to try and combat a lot of the fucked up even given the mounting odds and even given that universe, she could and needs to do better.
diabolicaladonis: (Default)

[personal profile] diabolicaladonis 2026-06-15 11:38 pm (UTC)(link)
Character Name: Dilandau Albatou
Character Journal: [personal profile] diabolicaladonisStatus: Inmate
Pairing Information: Once upon a time, the daughter of a minor Asturian noble went missing, and for ten years, that was the end of her story. Vanished without a trace. Within the boundaries of the neighboring and ostensibly allied Zaibach Empire, secret experiments into the use of the fate alteration engine, modeled after the power of lost Atlantis, proceeded apace. Altering the fate of specific subjects toward desired ends went poorly more often than not. They burned through a lot of orphans. Selena Schazar was a risky choice, a child who’d be missed, but her father was notorious for neglecting the family, and her only brother still a child himself. There was no one to come for her, and the potential fates of a child of relative privilege were a lot more interesting than those open to gutter rats and the whelps of beastmen that were easy to collect.

Dilandau is not Selena. When there is Dilandau, there is no Selena, and vice versa. Dilandau could have been if there’d never been a Selena. Which means he… Wasn’t, for the most part? The experiments began when she was five and weren’t meaningfully successful for years. He has no childhood and is missing big chunks of his early adolescence, one reason he is so emotionally regulated and mature.

Now, he doesn’t know any of this. He was told a plausible story about being the son of old allies of the emperor’s and the only survivor of a fire who had to be sent to the imperial sorcerers to have a hope of surviving. Fires are traumatic and can cause all kinds of injuries and complications. It’s a story that eats up inconvenient questions and points him at his purpose, to serve the empire that saved him and be an asset valuable enough to justify the trouble. To cooperate when he has flare ups of ill health, memory trouble, and seizures. To not bring up the fact that he thinks fire is pretty fun, but he’s terrified of being alone.

But he’s not going to make much sense to a warden who doesn’t know all this. Because the surface Dilandau is a shitty little bastard. He’s a honed blade, but for mecha warfare, meaning he has basically no transferable skills to non-giant-robot-based warfare. He likes fighting, winning, ruining things, and being in charge. He treats those beneath him in the hierarchy like garbage and those above with wary contempt, knowing they think he’s a deranged little freak just for being a good soldier. When he’s sent on a mission, he uses his hand-picked squad and their state-of-the-art equipment to annihilate all possible opposition, and he can’t see why people are weird about that. What the hell else is war? He’s a terrible loser, and vain, and an absolute coward if he thinks he’s actually going to get hurt, all of which crafts a truly toxic stew. What if you gave the worst teenager there ever was a mech?

But there are cracks in his armor. He treats his subordinates like shit, but he’ll kill for them. Their deaths sent him spiraling into instability and losing his connection to reality. Their ghosts defended him on the very battlefield where he led them to their deaths. He has dreams and fears he can’t explain, someone else’s traumas, that leave him desperately craving connection that everything about his life denies him. He is a weapon and was never anything else. He’s broken. He’s alone. He’s a child without a history who became a monster who giggles at fires.
iwaschosen: (Default)

[personal profile] iwaschosen 2026-06-22 02:56 am (UTC)(link)
Character Name: Joseph Seed
Character Journal: iwaschosen
Status: Inmate
Pairing Information: He would respond best to wardens who are firm but compassionate and, above all, sincere. He spent most of his life around people who either worshipped him or feared him or both. A warden who treats him like an ordinary dude rather than a monster or even a prophet may be surprisingly effective. Someone who can listen to his believes without immediately shutting him down or validating him would do well with him.
notthatkindoforion: Tendi standing, expression relaxed with a small smile (Default)

[personal profile] notthatkindoforion 2026-07-05 07:10 pm (UTC)(link)
Character Name: D'Vana Tendi
Character Journal: [personal profile] notthatkindoforion
Status: Warden
Pairing Information:

With almost two years and one graduated inmate under her belt, Tendi's going into this next round a little more settled and confident than she was before. Though she is very aware that Stede was a very easy inmate, all things considered, and isn't expecting her next permanent assignment to be equally low-key.

As a Warden, she's very involved and gets deeply attached to people in her life. It's pretty much a given that she'll love her inmate, flaws and all, and genuinely want better for them. She'll move heaven and earth to make that happen, if she has to. But, on the flipside, she can be intense and potentially too pushy for some inmates who need a more hands-off approach.

Her high-energy cheerfulness and radical approach to trust can make her come off as naive or foolhardy, but in reality she's perfectly aware of how dark the world can be, and the kind of duplicity and malice people are capable of towards her and others. Even people she cares about.

She grew up in a society where might made right, where violence and piracy were celebrated, and from birth she was trained to become an assassin, space pirate, and leader for her House - one of the most powerful on the planet. As such, she does have an intimate understanding of living with the consequences of having done terrible things you can never take back. But she's also been through the process of unlearning how she was raised and re-making herself into a person she can be proud of. Because of this, she often relates deeply to inmates, especially those with similar backgrounds. It also means she has the combat skill to hold her own if things get violent, especially when magic or powers aren't in the picture.

So if your inmate needs someone who will love them at their worst, and actually potentially understand where they're coming from, but can still be a beacon of cheer and positivity in their lives, Tendi might be a good fit!
trimming: <lj user="asdagfsd"> (Default)

[personal profile] trimming 2026-07-09 10:26 pm (UTC)(link)
Character Name: Adela
Character Journal: [personal profile] trimming
Status: Inmate
Pairing Information: From the application:
Adela's Libram is Sloth: "The heart of the sloth stays where it is. Even if there are countless roads in front, they shall balk at looking forwards. Cherish the outmoded and preserve the outworn, stubbornly fettering oneself."

These are all Sinners who have some obsession with the past or the way things were. They drag their feet about meeting the future head on. They are intractable and they turn away from truths that they don't want to acknowledge. Despite Adela's assertion that she's just leaving her worries behind and moving forward with her life, all of her choices are still predicated by past emotional trauma.

We already know one path for Adela and I'm not opposed to repeating her canon rehabilitation. In her post-event interrogation segment, the Chief is able to interface with Adela's memories due to their connection through the Mania. She's able to learn about Adela's hard childhood and deep mother wound. She is then able to talk to and push Adela on the point. Although initially rebuffed on the topic, the Chief is then able to set up a meeting between Adela and her mother where only Adela recognizes the other party. Adela does her mother's hair and listens to her talk about where her life has gone and the odd way that losing all memory of her child has effected her. Adela leaves this meeting thinking that perhaps her mother wasn't the person she thought she was. While this didn't completely heal the relationship and the two part ways again, it does get Adela thinking about what life might look like if she pushed through some of her doubts and fears sometimes instead of simply cutting everything off.

With this summary in mind, finding out about Adela's inciting incident (being 'abandoned' by her mother) is a good door to start pushing on. The central lesson is that some friction is to be expected in relationships [of all kinds] and persevering and trying to learn more about where the other party is coming from can be rewarding. We know from her interrogation route that she needs to be forced into consistency. Not being able to escape the Barge [in canon it's the MBCC bureau/jail] helps. In general, she also needs to get back in touch with herself and what she cares about most after forgetting for so long.

How we go about those lessons is open! I think Adela is a mellow enough character that a lot of different approaches could work for her. The only approach that really defies the lesson itself: tough love. Being mocked our otherwise negged is really not the way with this girl.

Bee's playstyle: I absolutely can discuss and do some planning, but I mostly prefer to just set things up as events and reactions to things crop up. And just see how it goes. I live in chronic illness land and can also be very up/down regarding availability.
Edited 2026-07-09 22:29 (UTC)
generosite: (Default)

[personal profile] generosite 2026-07-09 10:28 pm (UTC)(link)
Character Name: Ilde
Character Journal: [personal profile] generosite
Status: Warden
Pairing Information:

A former inmate herself, Ilde is a good listener who will hear out an inmate's story with sympathetic curiosity. Her own graduation involved not just deconstruction from a cult mindset but also the empowerment of her agency. She may have a useful perspective for those traumatized by religion. She is also the lone survivor of her world's apocalypse and understands horrible conditions, mountains of death, survivor's guilt.

She generally exudes calm, but can be angered. She also tries to use her anger effectively to point out self-defeating behavior and hypocrisy. Once provoked, she doesn't mince words about the observations she has made while she was being calm and quiet. She's not angry, not really. She's just disappointed.

She's new at all this, and any inmate is likely to be something of a challenge for her, but she's signed up for the task and will be in their corner no matter what.

Hope you like gardening.

Ilde will pass on her deal to her inmate. She already got what she wanted.

Bee's playstyle: I absolutely can discuss and do some planning, but I mostly prefer to just set things up as events and reactions to things crop up. And just see how it goes. I live in chronic illness land and can also be very up/down regarding availability.
the_gentleman_pyrate: [community profile] malagraphic (Default)

[personal profile] the_gentleman_pyrate 2026-07-16 01:12 pm (UTC)(link)
Character Name: Stede Bonnet
Character Journal:
Status: Warden
Pairing Information:

Stede is a graduated inmate who has been on the Barge for almost two years. He started out in a rough place, rebuilding himself mentally and emotionally after having finally made a clean break from his abusive childhood and unhappy arranged marriage. He arrived on the Barge after just having made that clean break, but not quite where he needed to be to fully find peace. The person he loved (Edward Teach) happened to be a Warden aboard the Barge, but there had been some heartbreak between them that needed to be addressed, and mistakes that Stede had made that needed to be mended.

It took a long time, but he had marvelous support in the form of his Warden, D'Vana Tendi, who became an excellent confidante and close friend. He's mended his relationship with Edward splendidly, and made several friends aboard the Barge now. He wants to return to his "people positive management style" that he employed to such success as a pirate captain and assist people who need it while he is still here.

As for a deal, he's not even sure what he would like; he would have to think on that. As a Warden, he canexpected to be warm and encouraging, if a little naive at times, but also direct. He doesn't want people to make the same mistakes he did, and wants to help people get off of this Barge and back home. He is looking to steer with temporary Warden-ing at first.
Edited 2026-07-16 13:14 (UTC)