The flags in the output are BFD - Binary File Descriptors. They're part of the binutils package, you can read what the flags mean if you look in the bfd header file /usr/include/bfd.h for their meaning or here.
The reference to the "flags" 0x00000112 is what's called a flag field. It's binary and each bit represents a particular feature, a one means the flag is on, or set, and a zero means it's not. Also note that the "0x..." means it's a hexidecimal value so if you convert it from HEX to BIN:
0x00000112 = 0001 0001 0010 in binary.
So the flags that correspond to the 2nd, 5th, and 9th bits in the flag field are set. Those are the flags that are being shown by name in the 3rd line of output from the objdump command.
Meaning of Flags
The 3 flags that your executable has are pretty standard. Read the bits from right to left!
1st bit - 0000 0000 0010
/* BFD is directly executable. */
#define EXEC_P 0x02
2nd bit - 0000 0001 0000
/* BFD has symbols. */
#define HAS_SYMS 0x10
3rd bit - 0001 0000 0000
/* BFD is dynamically paged (this is like an a.out ZMAGIC file) (the
linker sets this by default, but clears it for -r or -n or -N). */
#define D_PAGED 0x100
So the take aways:
- this is an executable file
- it includes a symbol table if you want to debug it using Gnu Debugger,
gdb, so the functions will have meaningful names
- the executable is dynamically linked to the standard libraries such as glibc etc.
Start Address
The last line, start address ..., is as you guessed it, where the actual .CODE starts for the executable.