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Final Fantasy

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  • The Final Fantasy III 3D remake adds in a few moments of foreshadowing for the remake-exclusive plot twist that the Warriors of Light and Cid aren't native to the Floating Continent.
    • When the crystal addresses Luneth, it calls him a "Warrior from the land of darkness". The meaning of that term becomes clearer when the Warriors of Light go to the surface.
    • Talking with Cid right after the airship crashes will have Luneth mention a feeling of deja vu.
    • Completing the sidequest to heal Mrs. Cid will prompt Cid to make a comment about the party growing up so fast, causing Luneth to point out that they haven't known each other that long. Cid hurriedly changes the topic.
    • One different piece of foreshadowing that the remake adds is a conversation with Unei where she explains that she was unaffected by the time stop that Xande caused on the surface and states that Xande himself was, setting up the Cloud of Darkness' involvement so that it becomes less of a Giant Space Flea from Nowhere.
  • Final Fantasy V had a fair bit of foreshadowing for the plot twist that Faris was actually Sarisa, Lenna's long-lost older sister.
    • Faris quickly changes her mind and decides to help Lenna after seeing that she has the same pendant.
    • When the group sees King Tycoon inside the Wind Shrine, Faris visibly reacts to his presence and steps forward.
    • The Siren uses illusions of her victims' loved ones to lull them into a stupor and make them vulnerable. Both Lenna and Faris are charmed by seeing an image of King Tycoon.
  • Final Fantasy VI:
    • During the game's intro, the opening narration ends with the words "Yet there now stands one who would reawaken the magic of ages past, and use its dread power as a means by which to conquer all the world. Could anyone truly be foolish enough to repeat that mistake?" note , with the camera focusing on Kefka briefly before cutting to Terra, Biggs, and Wedge. Guess who brings about the end of the world?
    • Kefka and 2 Gestahlian Troopers are trudging through the Figaro desert to retrieve Terra from Edgar's custody when the Gestahlian Empire's court jester stops briefly and privately mutters to himself his disdain of serving Emperor Gestahl before shouting about Edgar living in the middle of the desert when the Troopers try to check up on him. It's revealed he hates having to serve him and wants to be his own boss, which eventually happens on the Floating Continent after Kefka gains the power of the Warring Triad and kills Gestahl.
  • Final Fantasy VII:
    • The guy Aerith famously describes as being "sick" very early on in has a mysterious tattoo, the meaning of which, as well as the meaning of his illness, is not revealed for quite some time. This is the only hint of its kind during the game's first half that something much bigger than the conflict with Shinra is going on.
    • When Cloud is mistaken for a Shinra trooper in Junon and is ordered to put on a uniform for the parade, he mentally reminisces on how proud he was when he first put on his official Shinra uniform, except it's just a standard Mook uniform, not a SOLDIER one...
    • In Disc 2, Cloud's revelation that he never actually became a SOLDIER 1st class and his memories are fake is heavily foreshadowed during the Flashback to the events in Nibelheim. The first is that Cloud's behavior during that time is the opposite of how he's been acting in the present day. The second is that, if the player goes into houses and talks to NPCs, including his own mother, they all first react as if they do not recognize him, then there's a brief flash of light and they suddenly remember him. As it turns out, Cloud was in Nibelheim, but in the standard infantry uniform, which included a helm that covered his face.
    • Another part of Cloud's account of Nibelheim is him coming to Tifa's rescue after she is wounded by Sephiroth, fulfilling his childhood promise to her. But an attentive player might recall that, when they reunited at 7th Heaven, Tifa implies Cloud forgot about his promise.
    • Cloud ends his story with a blatant Cliffhanger as he faces down Sephiroth, then simply claims to not remember the fight. And sure, by Cloud's own admission he was completely outmatched. He could have been injured in a way that affected his memory. But he doesn't mention anything about what he remembers after that. As far as he was concerned, the story was over.
    • Subtly, there's also the vast difference in levels. In the Nibelheim flashback, no matter how high your level is, Cloud would be at level 1 during the Incident, which is not ideal for someone who ranks as one of the elite SOLDIER First Class. In comparison, Sephiroth is at level 50, and even if he's repeatedly stated to be at a class of his own, it's sketchy that he would be that much ahead of a fellow First Class. At the beginning of the game, Cloud also starts at level 6, which is still staggeringly low for someone who supposedly made it to SOLDIER's top class. This is because Cloud was not a SOLDIER at all back then, only an infantry-level grunt, and while he's since gained actual SOLDIER-level strength thanks to being subjected to the same enhancement procedures after the Nibelheim Incident, he's still grossly outclassed by someone like Sephiroth compared to an actual SOLDIER First Class, and has to grow stronger and learn better fighting skills on his own throughout his journey.
    • When Cloud and Tifa are trapped by Sephiroth as he explains his version of events the day they went to Nibelheim, Cloud is very calm throughout. After all, Sephiroth is the bad guy. Of course he's just trying to get in their heads. He doesn't understand why Tifa is so much more anxious and insistent that they not listen. As it turns out, it's because Tifa already knows Cloud's memory of events is completely wrong. So wrong, in fact, that she's been too terrified to mention it.
    • When Aerith run off into the forest, Sephiroth appears and says, "We must stop that girl soon." Not long after that, Aerith is dead.
    • More Aerith foreshadowing: when the party first meets Cait Sith, he tells the party their fortunes. Cloud asks him where to find Sephiroth, and he receives this response: "What you pursue will be yours. But you will lose something dear."
  • In Final Fantasy VII Remake:
    • Cloud's "Operator Mode" and "Punisher Mode" stances respectively resemble the quick swordsman style of Zack and the Mighty Glacier, ultra-quick movements, samurai-style combat of Sephiroth. This is a much clearer indication than the 1997 version had of where Cloud gets his inspiration from.
    • There is a lot of evidence that Aerith is broadly aware of how the events of the game are "supposed" to go: Aerith knows that Cloud is a mercenary, and even goes as far as to cover up her slip-up with a weak excuse ("Uh, I guessed from your sword!"); Aerith seems to know that the Sector 7 plate will drop; she knows that Marlene is Barret's daughter despite this never being mentioned to her and the lack of biological resemblance between them; she is aware from the start that Red XIII is not dangerous and is actually a child among his species, a plot point from the original game that the party never found out until Cosmo Canyon; and she immediately recognises Sephiroth and Jenova and the threat they represent. It is also implied from some of her statements that she knows she is supposed to die.
  • Final Fantasy VIII Ultimecia's existence is heavily foreshadowed by the New Era Speech that Edea makes when she takes control of Galbadia, but neither the player nor any of the characters have any way of understanding it at that moment since she's talking about events which will take place in the future. This, coupled with questions that highlight Edea's apparently anomalous antagonism toward SeeD and Garden, organisations she created to combat dangerous sorceresses, hint that the "Edea" the protagonists have been fighting and the one who built said organisations are in fact not the same person. The orphanage reveal is likewise foreshadowed, by both Cid and Irvine.
    • The existence of Sorceress Adel is hinted at in the first disk in Timber - the 'static' on the TV is in fact a signal demanding her release from the orbital prison which is so powerful it makes other radio-based communications impossible.
  • Final Fantasy IX, halfway through the game when the heroes meet the villain Kuja for the second time, he responds to Zidane's inquiries about his plots with the line "Oh, brother... But you're not ready yet!" On the first playthrough this just seems like uncharacterically crude choice of words from him (he speaks like he's in a Shakespearean play most of the time). After you play the game again, knowing that he and Zidane are brothers, the line seems like such an obvious hint.
    • Additionally, there's the treasure chests' respective color. Red representing Gaia and Blue representing Terra. The Blue Light that Zidane was looking for? The Blue Chests are the hints pointing to Zidane's origin, these only available in Terra structures like the Iifa Tree which the platform responded only to Zidane, Oeilvert, Ipsen's Castle and Bran Bal as a whole.
  • Final Fantasy X:
    • There is a shot of the penultimate boss, and the stage in which you fight him, within the first twenty minutes of the game.
    • The first half of the game is absolutely blatant about foreshadowing the fact that Yuna will have to sacrifice herself to stop Sin. It's hard to count the number of times Tidus suggests they come back to a place or do something after they beat Sin, and Yuna just looks sad.
    • Also, when the group come across the Moonflow and Tidus says they're coming back "once we beat Sin", we get brief shots of everyone looking saddened.
    • When Luzzu leaves to fight in Operation Mi'ihen (in which he dies if you convince Gatta not to go to the front lines), Yuna tries to stop him, only for Auron to tell her that Luzzu has made up his mind, just like she did when she became a summoner. They're both giving their lives to fight Sin in their own way.
    • Auron being an unsent is also foreshadowed a lot. Seymour asks him why he is "still here", he refuses to go into the Farplane, for one, and once the party returns and Yuna is forced to send Jyscal, he collapses and starts leaking pyreflies.
  • Final Fantasy X-2: After Yuna has a nightmare about herself and Tidus being killed by a firing squad at the start of Chapter 2, Rikku offhandedly tells Yuna to "Blame it on your new jammies!" (the Songstress Dressphere). Turns out a while later that this has real plot relevance: the Songstress Sphere was channeling Lenne's memories (and partially her appearance); hers and Shuyin's traumatic death was the fuel for the nightmare, and the main conflict in the game.
  • Final Fantasy XII:
    • Pay close attention to how Basch speaks when he assassinates King Raminas. He sounds different from any other scene he appears in, doesn't he? That's because Gabranth is trying — and failing — to imitate his brother.
    • Balthier's mysterious background is hinted at many times prior to its reveal:
      • Balthier speaks with a British accent and has a habit of calling the Resistance "Insurgents". Not only he came from the predominantly British-accented Archadia, but he was a former Judge and is a son of Dr. Cid. He was likely taught to call the Resistance "Insurgents", and it still sticks even after he defected from them.
      • Balthier gets unusually invested whenever nethicite is brought up. Nethicities are the entire reason why he left Archadia in the first place.
      • When spotting the refugees heading for Mt. Bur-Omisace, Larsa says that he is certain his father will sue for peace, only for Balthier to ask how he can trust trust a family so easily, since "you can never know another, even your own father". Balthier never understood why his father, Dr. Cid, always talked by himself, believing that he went mad ever since he researched the nethicities.
    • The nature of the Goddess' Magicite is foreshadowed when Vaan, Balthier, and Fran escape from Dalmasca's palace through a hoverbike, which suddenly loses its power and causes them to crash at the Garamsythe Waterway. Then if you try to equip the magicite, you'll lose all of your MP. The magicite is actually the Dusk Shard, one of the three deifacted nethicites, which absorbs all magick that surrounds it.
  • Final Fantasy XIII: Of all of your starting party members, Vanille has an extra ATB segment and higher starting stats than the rest (which is particularly weird considering Lightning, Snow and Sazh are all trained fighters). Her tattoo also has an arrow immediately after the party is transformed into l'Cie. It is because she has been a l'Cie for far longer than anyone else.
  • Stranger of Paradise: Final Fantasy Origin: Over the course of the game, Jack's companions constantly comment on him "being back" while he's slowly absorbing darkness into his crystal. It turns out it was the part of the plan devised by Jack himself to accumulate enough darkness in order to become Chaos and confront the Lufenians.

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