Sorry in advance if this is an incorrect question. I'm fairly new to Lua and I'm not sure how to go about this. I want to access a variable stored in a table from a function variable. As far as I know there is no self-referencing tables before constructed.
An example would be this:
local bigTable = {
a = {
foo = 0,
bar = function(y)
print(foo) --Incorrect
end
}
}
What would be the best approach for this situation?
function bigTable.a.bar(y) print(bigTable.a.foo) endin the next statement after thebigTabledefinition.