Just curious as to how to modify a dynamic variable after creation.
I figure, I could just store them into some sort of list.
But I do assign them a name and event and wanted to know when the event is triggered would it be possible to modify the item with its name ?(object sender)
Edit Clarification:
On run time create new items and associate them with events.
Image img = new Image();
img.name = "Image" + someIntValue;
img.MouseDown += new MouseButtonEventHandler(selectedImageClick);
someGrid.Children.add(img);
void selectedImageClick(object sender, MouseButtonEventArgs e)
{
   //Modify that image e.g: border      
}