26

FCM

I have already push the GCM message to google server using asp .net in following method,

GCM Push Notification with Asp.Net

Now i have planned upgrade to FCM method, anyone have idea about this or developing this in asp .net let me know..

1
  • I've used the .NET admin SDK to do this.. The answer is right here Commented Feb 24, 2019 at 7:22

8 Answers 8

68

2019 Update

There's a new .NET Admin SDK that allows you to send notifications from your server. Install via Nuget

Install-Package FirebaseAdmin

You'll then have to obtain the service account key by downloading it by following the instructions given here, and then reference it in your project. I've been able to send messages by initializing the client like this

using FirebaseAdmin;
using FirebaseAdmin.Messaging;
using Google.Apis.Auth.OAuth2;
...

public class MobileMessagingClient : IMobileMessagingClient
{
    private readonly FirebaseMessaging messaging;

    public MobileMessagingClient()
    {
        var app = FirebaseApp.Create(new AppOptions() { Credential = GoogleCredential.FromFile("serviceAccountKey.json").CreateScoped("https://www.googleapis.com/auth/firebase.messaging")});           
        messaging = FirebaseMessaging.GetMessaging(app);
    }
    //...          
}

After initializing the app you are now able to create notifications and data messages and send them to the devices you'd like.

private Message CreateNotification(string title, string notificationBody, string token)
{    
    return new Message()
    {
        Token = token,
        Notification = new Notification()
        {
            Body = notificationBody,
            Title = title
        }
    };
}

public async Task SendNotification(string token, string title, string body)
{
    var result = await messaging.SendAsync(CreateNotification(title, body, token)); 
    //do something with result
}

..... in your service collection you can then add it...

services.AddSingleton<IMobileMessagingClient, MobileMessagingClient >();
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12 Comments

Wow I can't tell you how long I've been waiting for an official lib from Google. Can't wait to try this out! Thanks for posting this, I never would've known!
+1 for the SDK. Should be accepted answer. Had my code up and running, sending successful messages within 10 minutes of finding this post. Thanks!
What library is IMobileMessagingClient coming from? It doesn't seem to be in the Firebase library or any other that I can locate.
that's just an interface of my own that I decided to create, its not necessary, you could just write your own or not use one at all
I had problems with ``` FirebaseApp.Create(new AppOptions() { Credential = GoogleCredential.FromFile("serviceAccountKey.json").CreateScoped("googleapis.com/auth/firebase.messaging")}); ``` I think it is due the CreatedScope link which was getting 404 error. I used IHostingEnvironment and GoogleCredentials which is in the documentation to create messaging variable ``` var credential = GoogleCredential.FromFile(jsonPath); var app = FirebaseApp.Create(new AppOptions() { Credential = credential }); var messaging = FirebaseMessaging.GetMessaging(app); ```
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28

C# Server Side Code For Firebase Cloud Messaging

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Web;
using System.Web.Script.Serialization;

namespace Sch_WCFApplication
{
    public class PushNotification
    {
        public PushNotification(Plobj obj)
        {
            try
            {    
                var applicationID = "AIza---------4GcVJj4dI";

                var senderId = "57-------55";

                string deviceId = "euxqdp------ioIdL87abVL";

                WebRequest tRequest = WebRequest.Create("https://fcm.googleapis.com/fcm/send");

                tRequest.Method = "post";

                tRequest.ContentType = "application/json";

                var data = new

                {

                    to = deviceId,

                    notification = new

                    {

                        body = obj.Message,

                        title = obj.TagMsg,

                        icon = "myicon"

                    }    
                };       

                var serializer = new JavaScriptSerializer();

                var json = serializer.Serialize(data);

                Byte[] byteArray = Encoding.UTF8.GetBytes(json);

                tRequest.Headers.Add(string.Format("Authorization: key={0}", applicationID));

                tRequest.Headers.Add(string.Format("Sender: id={0}", senderId));

                tRequest.ContentLength = byteArray.Length; 


                using (Stream dataStream = tRequest.GetRequestStream())
                {

                    dataStream.Write(byteArray, 0, byteArray.Length);   


                    using (WebResponse tResponse = tRequest.GetResponse())
                    {

                        using (Stream dataStreamResponse = tResponse.GetResponseStream())
                        {

                            using (StreamReader tReader = new StreamReader(dataStreamResponse))
                            {

                                String sResponseFromServer = tReader.ReadToEnd();

                                string str = sResponseFromServer;

                            }    
                        }    
                    }    
                }    
            }        

            catch (Exception ex)
            {

                string str = ex.Message;

            }          

        }   

    }
}

APIKey and senderId , You get is here---------as follow(Below Images) (go to your firebase App)

Step. 1

Step. 2

Step. 3

12 Comments

where to get the device id from?
It is a token generated using a method FirebaseInstanceId.getInstance().getToken() in a Service
Figured that out.. the service is FirebaseInstanceIdService. Also, tRequest.GetResponse() throws a "The remote server returned an error: (401) Unauthorized." Error, even after doing whats said here-> stackoverflow.com/questions/10205854/… Any other solutions?
Please use the code (Above i posted) instead of you used.... i hope you get the error free through.....
instead of using the api key from web app, had to use the server key(not the legacy server key) found in project settings>cloud messaging. This got it working.
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12
 public class Notification
{
    private string serverKey = "kkkkk";
    private string senderId = "iiddddd";
    private string webAddr = "https://fcm.googleapis.com/fcm/send";

    public string SendNotification(string DeviceToken, string title ,string msg )
    {
        var result = "-1";
        var httpWebRequest = (HttpWebRequest)WebRequest.Create(webAddr);
        httpWebRequest.ContentType = "application/json";
        httpWebRequest.Headers.Add(string.Format("Authorization: key={0}", serverKey));
        httpWebRequest.Headers.Add(string.Format("Sender: id={0}", senderId));
        httpWebRequest.Method = "POST";

        var payload = new
        {
            to = DeviceToken,
            priority = "high",
            content_available = true,
            notification = new
            {
                body = msg,
                title = title
            },
        };
        var serializer = new JavaScriptSerializer();
        using (var streamWriter = new StreamWriter(httpWebRequest.GetRequestStream()))
        {
            string json = serializer.Serialize(payload);
            streamWriter.Write(json);
            streamWriter.Flush();
        }

        var httpResponse = (HttpWebResponse)httpWebRequest.GetResponse();
        using (var streamReader = new StreamReader(httpResponse.GetResponseStream()))
        {
            result = streamReader.ReadToEnd();
        }
        return result;
    }
}

2 Comments

This very useful for ASP.net C# for which is not done WCF.
Hi, where do you get from the devicetoken?
4

To hit Firebase API we need some information from Firebase, we need the API URL (https://fcm.googleapis.com/fcm/send) and unique keys that identify our Firebase project for security reasons.

We can use this method to send notifications from .NET Core backend:

        public async Task<bool> SendNotificationAsync(string token, string title, string body)
    {
        using (var client = new HttpClient())
        {
            var firebaseOptionsServerId = _firebaseOptions.ServerApiKey;
            var firebaseOptionsSenderId = _firebaseOptions.SenderId;

            client.BaseAddress = new Uri("https://fcm.googleapis.com");
            client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
            client.DefaultRequestHeaders.TryAddWithoutValidation("Authorization",
                $"key={firebaseOptionsServerId}");
            client.DefaultRequestHeaders.TryAddWithoutValidation("Sender", $"id={firebaseOptionsSenderId}");


            var data = new
            {
                to = token,
                notification = new
                {
                    body = body,
                    title = title,
                },
                priority = "high"
            };

            var json = JsonConvert.SerializeObject(data);
            var httpContent = new StringContent(json, Encoding.UTF8, "application/json");

            var result = await _client.PostAsync("/fcm/send", httpContent);
            return result.StatusCode.Equals(HttpStatusCode.OK);
        }
    }

These parameters are:

  • token: string represents a FCM token provided by Firebase on each app-installation. This is going to be the list of app-installations that the notification is going to send.
  • title: It’s the bold section of notification.
  • body: It represents “Message text” field of the Firebase SDK, this is the message you want to send to the users.

To find your Sender ID and API key you have to:

  • Login to the Firebase Developer Console and go to your Dashboard
  • Click on the “gear” icon and access “project settings”
  • Go to the “Cloud Messaging Section” and you will have access to the sender ID and the API Key. enter image description here

Comments

2

Here is my VbScript sample for who prefers vb:

//Create Json body
posturl="https://fcm.googleapis.com/fcm/send"
body=body & "{ ""notification"": {"
body=body & """title"": ""Your Title"","
body=body & """text"": ""Your Text"","
body=body & "},"
body=body & """to"" : ""target Token""}"

//Set Headers :Content Type and server key
set xmlhttp = server.Createobject("MSXML2.ServerXMLHTTP")
xmlhttp.Open "POST",posturl,false
xmlhttp.setRequestHeader "Content-Type", "application/json"
xmlhttp.setRequestHeader "Authorization", "Your Server key"

xmlhttp.send body
result= xmlhttp.responseText
//response.write result to check Firebase response
Set xmlhttp = nothing

Comments

2

2020/11/28

download this file from Firebase -> Settings -> Service accounts -> Firebase Admin SDK

enter image description here

Move the downloaded file to Your dotnet Core Root folder then change it's name to key.json for example .

then add this code to your .csproj file: YourProjectName.csproj in your project root folder :

  <ItemGroup>
    <None Update="key.json">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </None>
  </ItemGroup>

then add this code to your Program.cs in Main function :

var defaultApp = FirebaseApp.Create(new AppOptions()
{
  Credential = 
  GoogleCredential.FromFile(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, 
  "key.json")),
});

Last thing is the code that will push notification :

public async Task SendNotificationAsync(string DeviceToken, string title ,string body){
 var message = new Message()
 {
  Notification = new FirebaseAdmin.Messaging.Notification
  {
     Title = title,
     Body = body
  },
  Token = DeviceToken,
 };
 var messaging = FirebaseMessaging.DefaultInstance;
 var result = await messaging.SendAsync(message);
}

Put it in any Controller then u can call it to send notification ...

that is what i did to push notificaion and it is working very well and fast ...

1 Comment

in Program.cs import : using FirebaseAdmin.Messaging; for pushnotification import : using FirebaseAdmin; using Google.Apis.Auth.OAuth2;
2

Use CorePush lib

It's very lightweight. I use it across all my projects to send Firebase Android, WebPush and Apple iOS push notifications. Useful links:

  1. NuGet package
  2. Documentation

The interface is very simple and minimalistic:

Send APN message:

var apn = new ApnSender(settings, httpClient);
await apn.SendAsync(notification, deviceToken);

Send FCM message:

var fcm = new FcmSender(settings, httpClient);
await fcm.SendAsync(deviceToken, notification);

3 Comments

It's working on the local machine but when i upload to the remote server , i got the internal server error status code 500 . please do you have any idea for this error?
@DarkKnight Make sure your credentials and everything is correct. Also, there may be some issues with SSL certificates. Do you have a more detailed error? Where are you sending your push? Is it Apple or FCM?
no i have testing it on the android device only , and i have no any details about it because on my remote server on i can got the 500 status code internal server error
0

I don't believe there is any change in the way you are sending push notifications. In FCM also, you are going to make HTTP POST Request the same way you did for GCM:

https://fcm.googleapis.com/fcm/send
Content-Type:application/json
Authorization:key=AIzaSyZ-1u...0GBYzPu7Udno5aA

{ "data": {
    "score": "5x1",
    "time": "15:10"
  },
  "to" : "bk3RNwTe3H0:CI2k_HHwgIpoDKCIZvvDMExUdFQ3P1..."
}

Read about FCM Server for more information.

The only change I could see now, is the target Url. Period.

Comments

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