I have this object:
public class Foo {
public string MyOwnId { get; set; }
public Guid FooGuid { get; } = Guid.NewGuid();
}
I would like Equals() to only care about those with MyOwnId, otherwise they are never equal. When a Foo has a MyOwnId I try to use it, otherwise I want to use FooGuid.
Since FooGuid probably never will be the same, I did something like this:
public bool Equals(Foo foo) {
if (foo== null) return false;
return MyOwnId.Equals(foo.MyOwnId);
}
public override bool Equals(object obj) {
if (ReferenceEquals(null, obj)) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != this.GetType()) return false;
return Equals((Foo)obj);
}
public override int GetHashCode() {
int hash = 13;
hash = (hash*7) + (!string.IsNullOrEmpty(MyOwnId) ? MyOwnId.GetHashCode() : FooGuid.GetHashCode());
return hash;
}
Is this a proper way to do what I want? Or do I also need change my Equals method so it looks the same like my GetHashCode? For e.g:
public bool Equals(Foo foo) {
if (foo == null) return false;
if (string.IsNullOrEmpty(MyOwnId) || string.IsNullOrEmpty(foo.MyOwnId)) return false;
return MyOwnId.Equals(foo.MyOwnId);
}
MyOwnId == nullthenreturn MyOwnId.Equals(foo.MyOwnId);will throw an exception. Change it toString.Equals(MyOwnId, foo.MyOwnId)Equalsthey must have the same hash code. However,GetHashCode()depends onFooGuidandEqualsdoesn't so the rule is violated.