I want to download data from my server to be displayed on a map. Therefore I use async methods to get the data. The goal is to have an array of annotation objects to be displayed.
Therefore I first download Information A and then Information B. As both are async methods, I guess I need to wait for the completionHandler to return true so I know the data is loaded. This is easy for one method. But how do I handle to wait for both methods before the completionHandler of getInformationFromServer returns true and triggers therefore the addition of annotations?
override func viewWillAppear(animated: Bool) {
self.customizeInterface()
self.getInformationFromServer { (completed) -> Void in
if(completed) {
self.mapView.addAnnotations(self.annotationArray)
}
}
}
func getInformationFromServer(completionHandler: (completed: Bool) -> Void) {
getInformationFromServerA { (downloadCompleted) -> Void in
completionHandler(completed: downloadCompleted)
}
// HOW DO I MANAGE TO ONLY RETURN THE COMPLETION HANDLER TRUE WHEN
// BOTH FUNCTIONS RETURNED TRUE?
}
func getInformationFromServerA(completionHandler: (downloadCompleted: Bool) -> Void) {
Server().getJsonInformationFromServer(url: "aeds", completionHandler: { (response) -> Void in
self.parseAEDInformationToAnnotation(response["data"])
completionHandler(downloadCompleted: true)
})
}
func getInformationFromServerB(completionHandler: (downloadCompleted: Bool) -> Void) {
Server().getJsonInformationFromServer(url: "aeds", completionHandler: { (response) -> Void in
self.parseAEDInformationToAnnotation(response["data"])
completionHandler(downloadCompleted: true)
})
}