So I am making a simple randomized number game, and I want to save the players High Score even after the program is shut down and ran again. I want the computer to be able to ask the player their name, search through the database of names in a text file, and pull up their high score. Then if their name is not there, create a name in the database. I am unsure on how to do that. I am a noob programmer and this is my second program. Any help would be appreciated.
Here is the Code for the random number game:
import random
import time
def getscore():
score = 0
return score
print(score)
def main(score):
number = random.randrange(1,5+1)
print("Your score is %s") %(score)
print("Please enter a number between 1 and 5")
user_number = int(raw_input(""))
if user_number == number:
print("Congrats!")
time.sleep(1)
print("Your number was %d, the computers number was also %d!") %(user_number,number)
score = score + 10
main(score)
elif user_number != number:
print("Sorry")
time.sleep(1)
print("Your number was %d, but the computers was %d.") %(user_number, number)
time.sleep(2)
print("Your total score was %d") %(score)
time.sleep(2)
getscore()
score = getscore()
main(score)
main(score)
EDIT: I am trying this and it seems to be working, except, when I try to replace the string with a variable, it gives an error:
def writehs():
name = raw_input("Please enter your name")
a = open('scores.txt', 'w')
a.write(name: 05)
a.close()
def readhs():
f = open("test.txt", "r")
writehs()
readhs()
import picklethenf = open('filename', 'w'), then create an object with all the data you want to store, then usepickle.dump(obj, f). Never use the wordsfileorobjectas a python variable name. From: python.about.com/od/pythonstandardlibrary/a/pickle_intro.htm