I am new to three.js and what I done so far is: model a geometry in Blender, export it to JSON, and put it into my three.js scene. It works fine with the basic three.js materials. Now I want to load a color, specular and normal map to my geometry. But everytime I try to add just a single texture, the geometry disappears in the browser.
Here is my code:
    var jsonLoader = new THREE.JSONLoader();
    jsonLoader.load( "models/schuh.js", addModelToScene );
    var texture = new THREE.ImageUtils.loadTexture("images/test_COL.jpg");
    var ambientLight = new THREE.AmbientLight(0x111111);
    scene.add(ambientLight);
}
function addModelToScene( geometry, materials ) 
{
    var material = new THREE.MeshBasicMaterial(map:texture});
    mesh = new THREE.Mesh( geometry, material );
    mesh.scale.set(50,50,50);
    scene.add( mesh );
}
what did I do wrong?