I have use the prototype and jQuery library. However I want to learn OOP JS more extensively. The kind of things I would like to do is create multiple instances of a JS object to run at the same time. In the example I am working with here, I want to create 7 different boxes to bounce around. I read the best way to create an object multiple times with using prototype. Here is a working script example I have created.
The problem I run into is if uncomment the "this.int = setInterval(this.move,20);", the I get an error that says it can't find "this.box.style.left" in the move function. It seems that the move function gets broken from the bounce object. I have tried everything I can think to make this work. I kind of need to have the int as a variable of the object so I can make a stop function to kill it.
like "bounce.prototype.stop = function() { clearInterval(this.int); });"
HTML
<body onload="dothis()">
<div id="case">
<div class="boxclass" id="box1">BOX</div>
</div>
</body>
CSS
<style type="text/css">
body {
background-color: #3F9;
text-align: center;
margin: 0px;
padding: 0px;
}
#case {
background-color: #FFF;
height: 240px;
width: 480px;
margin-right: auto;
margin-bottom: 72px;
position: relative;
margin-top: 72px;
margin-left: auto;
}
.boxclass {
background-color: #F96;
height: 36px;
width: 36px;
position: absolute;
}
</style>
JAVASCRIPT
<script type="text/javascript">
function bounce(frame,box,speed,x,y) {
this.speed = speed;
this.frame = frame;
this.box = box;
this.fw = frame.offsetWidth;
this.fh = frame.offsetHeight;
this.bx = x;
this.by = y
this.int = '';
return this;
}
bounce.prototype.position = function () {
if (this.box.offsetLeft <= 0 && this.bx < 0) {
console.log('LEFT');
this.bx = -1 * this.bx;
}
if ((this.box.offsetLeft + this.box.offsetWidth) >= this.frame.offsetWidth) {
console.log('RIGHT');
this.bx = -1 * this.bx;
}
if (this.box.offsetTop <= 0 && this.by < 0) {
console.log('TOP');
this.y = -1 * this.y;
}
if ((this.box.offsetTop + this.box.offsetHeight) >= this.frame.offsetHeight) {
console.log('BOTTOM');
this.y = -1 * this.y;
}
return this;
}
bounce.prototype.move = function() {
this.box.style.left = this.box.offsetLeft + this.bx+"px";
this.box.style.top = this.box.offsetTop + this.by+"px";
//this.int = setInterval(this.move,20);
}
function dothis() {
bn1 = new bounce( document.getElementById('case'), document.getElementById('box1'), 10,20,30).position();
bn1.move();
}
</script>