3

i want let the javascript to detect the screen resolution itself because i might have different LCD and each of them are in different size. this is the code temporary i have.

<html>
<head>
<title>ViewImage</title>
<script type="text/JavaScript">
<!--
function timedRefresh(timeoutPeriod) {
setTimeout("location.reload(true);",timeoutPeriod);
}
//   -->
</script>
</head>
<body onload="JavaScript:timedRefresh(1);">

<img src = "screenshot.jpeg" width="1014" height="751">
</body>
</html>

i have try to put the javascript into the code

<img src = "screenshot.jpeg" <script type="text/JavaScript">"width ="screen.width </script>>

but it failed. when i open that, i wish it can get the resolution itself at the can anyone help me with this problem ? thanks in advance

2
  • possible duplicate of How to detect the screen resolution with JavaScript? Commented May 17, 2012 at 10:12
  • @zerkms I think it is not a duplicate. The screen resolution is not what the OP needs for this purpose. Commented May 17, 2012 at 10:22

5 Answers 5

3

You seem to have a few problems with your code:

You can remove JavaScript: from your onLoad event, this is used within hyperlinks

<a href="javascript: doSomething()" />Link</a>

Also you are trying to refresh the page every 1 millisecond (if you are trying to refresh every second you should change it to 1000).

Your function would be better written like this so you avoid using eval:

function timedRefresh(timeoutPeriod) {
    setTimeout(function() { 
        location.reload(true); 
    }, timeoutPeriod);
}
Sign up to request clarification or add additional context in comments.

3 Comments

Even though this does not answer the question, I can't resist upvoting it. Important advice.
ok .. thanks for your advice .. i will notice that next time .. and thanks also for the suggestion :)
No problem, hopefully helped :)
2

In your case, this would suffice:

<img src = "screenshot.jpeg" width ="100%" />

jsFiddle Demo

Of course this will only do what you want if body is the same size as the viewport. This basically tells the browser that the img should be just as big as its parent (in this case the body).


Note: Javascript does not work the way you expect it. <script> is an HTML element, that lets you embed scripts (Javascript mostly) into your document. You cannot change the HTML source with Javascript on the client side (like you can with PHP, Python, etc. on the server side). You can modify the DOM though.

Comments

1

You can try this

window.screen.availHeight for getting height
window.screen.availWidth  for getting width

Thanks.

2 Comments

Yeah, and do you think it is a good idea to use this here? Let me help: no, because the browser's available area is not the same as the screen's available area, and the OP needs the first one. Check demo.
@Eric This is Javascript, but this is not what you need. If you want to solve your problem with Javascript, you need the size of the viewport. See this question: stackoverflow.com/questions/1248081/…
1

The CSS3 'size' and 'cover' properties also help in this situation only if you are not much worried about older versions of IE. And no need to use any JavaScript

Demo - http://jsfiddle.net/fHwu8/

body{
    background: #000 url(http://www.psdgraphics.com/wp-content/uploads/2009/02/abstract-background.jpg) left top fixed no-repeat;
    background-size: 100% 100%;
    -moz-background-size: 100% 100%; /*cover*/
    -webkit-background-size: 100% 100%;
    -o-background-size: 100% 100%;
}

1 Comment

+1 Good solution for the future. I'm glad you liked the background image :). The first result when I searched for "background" in Google Images.
0

try:

window.screen.availHeight
window.screen.availWidth

1 Comment

Please see my comment under @Tuhin's answer, which is the same.

Start asking to get answers

Find the answer to your question by asking.

Ask question

Explore related questions

See similar questions with these tags.