Break-In

From IFWiki

Break-In
Game
Main linksPlay onlineDownload
Published1999
Credits
AuthorJon Ingold
Reception
Events
Red comp ribbon.png
XYZZY Awards 1999
Finalist: Best Individual Puzzle
IFDB rating2 out of 5 (2 ratings)
Gameplay
Interaction style
Parser
Parser
Literary genres
Comedy
Comedy
Espionage
Espionage
Fantasy
Fantasy
Mystery
Mystery
Surreal
Surreal
LanguageEnglish
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemInform 6
FormatZ-code 5
LicenseFreeware
IFIDZCODE-9-000926-D392
Browse the games databaseEdit this page

How it begins

The game begins with a quote from 109, your former boss at MI7, telling you you're fired.

You're a professional burglar sitting in your office and waiting for your "secretary" Victor to come in with your next assignment. The office contains just your desk, your rucksack, and most importantly, the door so you can get out. Your business is really just an extension of what you used to do for MI7, except now your clients come from all over the world. You think back how it began...

You loiter in the shadows outside a Greek restaurant where your target, the Russian leader Umberto Elskin, will be receiving the device. Your mission: retrieve the device. You are carrying a stoppered vial of poison and the street's only feature is a solitary street light.

Versions

Release

Date: 1999

Release 9

Date: 2000

  • Break-In (Jon Ingold; 2000; Z-code 5).

Links

N.B. IF Archive games are temporarily unavailable in the UK.

General info

Reviews

Note: To refer to this game from another page, you can type {{game citation|Break-In}}. This will display as Break-In (Jon Ingold; 1999; Inform 6; Z-code).

Date: 1999

Date: 2000