A Mind Forever Voyaging

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A Mind Forever Voyaging
Game
AMFV small cover.png
Main linksPlay online
Published1985
Credits
AuthorSteve Meretzky
PublisherActivision, Infocom
Reception
IFDB rating4.5 out of 5 (118 ratings)
Gameplay
Interaction style
Parser
Parser
Literary genres
Drama
Drama
Science fiction
Science fiction
Locations
City
City
Virtual reality
Virtual reality
LanguageEnglish
Cruelty scaleNasty
IFDB play time6 hours 15 minutes
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemZIL
FormatZ-code 4
LicenseCommercial
IFIDZCODE-77-850814
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A disappointing sales draw for Infocom during its release in 1985, Steve Meretzky's A Mind Forever Voyaging has gained steady respect in the decades since. It is now considered by some to be one of the true classics of the early Interactive Fiction form, and far ahead of its time in terms of subject matter, approach to storytelling, and quality of writing.

Strongly political in nature, the game initially contained almost no puzzles, but added them after testing revealed confusion about the lack of them.

Meretzky has said he wrote this game as a reaction to Reaganomics and the policies of the Reagan Administration, trying to show, via trends, where the policies enacted by the administration would lead.

The title derives from Book III of The Prelude by William Wordsworth (1850): "A mind forever voyaging through strange seas of thought, alone."

Meretzky compiled a number of relevant quotes and texts from a large variety of sources, including Shakespeare, Byron, Tennyson, and so on; in his original communications he suggested the title "A Mind Forever Voyaging" as well as others:

  • My Mind to Me A Kingdom Is
  • Deep Into That Darkness Peering
  • In Worlds Not Realized
  • But I Go On Forever
  • Look Into the Seeds of Time


Trivia and Comments

  • Often refered to by the initialism AMFV.
  • Inspired Potsticker (Nick Montfort; 2000; Z-code), entered in Speed-IF 13.
  • Internal/Working title was PRISM.
  • According to Steve Meretzky, the joke nickname for the game was "Steve Meretzky's Interiors", a reference to Woody Allen's Interiors, the comedy filmmaker's first major move into "serious" cinema.

Versions

Infocom releases

Date: 1985

Activision releases

Date: Date unknown

Links

General info

Reviews

Note: To refer to this game from another page, you can type {{game citation|A Mind Forever Voyaging}}. This will display as A Mind Forever Voyaging (Steve Meretzky; publishers: Activision, Infocom; 1985; ZIL; Z-code).

Date: 1985

Date: Date unknown