An open-source developer with the assistance of Claude Code has managed to get the Adobe Lightroom CC software working on Linux under Wine.
WINE News Archives
Wine 11.9 is out today as the newest bi-weekly development release and nearing the half-way point of the development cycle toward Wine 12.0.
Wine's Wayland native driver has taken another step forward with now supporting the pointer warp "wp_pointer_warp_v1" protocol.
Wine 11.8 delivers the latest and greatest support for running Windows applications and games under Linux and other platforms. This newest bi-weekly development release brings several more enhancements in working toward Wine 12.0 stable due out in early 2027.
For those using upstream Wine for running your Windows games/apps on Linux rather than the likes of the Proton 11.0 beta, out today is Wine 11.7 as the newest bi-weekly development release.
Following Friday's release of Wine 11.6 with reviving the Android driver and improving game mod support as part of DLL loader updates, Wine-Staging 11.6 is out today with extra patches atop.
Wine 11.6 is out as the newest bi-weekly development release for this open-source software enabling Windows games and applications on Linux, macOS, and other platforms.
A CodeWeavers engineer opened a merge request yesterday for Wine to use Mesa's Zink OpenGL-on-Vulkan driver by default. This would build Zink as a Windows Portable Executable (PE) for allowing OpenGL to go straight to the Vulkan API with the host Vulkan drivers.
Building off Friday's exciting release of Wine 11.5 with Syscall User Dispatch support, Wine-Staging 11.5 is now available for this experimental/testing build of Wine that at the moment is some 228 patches atop the upstream code.
Wine 11.5 is out today as the latest bi-weekly development release for this software to run Windows games and applications on Linux and other platforms. Most exciting with Wine 11.5 is the introduction of the Syscall User Dispatch feature on Linux.
Wine 11.4 is out today as the latest bi-weekly development release of this open-source software that powers Valve's Steam Play (Proton) and allows for Windows games and applications to run on Linux and macOS.
There were recently patches for getting the Adobe Photoshop 2025 installer to work on Linux under Wine. Those patches were picked up by Wine-Staging and now more traction is coming for getting those patches into the upstream Wine codebase, some of which have now been merged.
Building off Friday's release of Wine 11.2 is now Wine-Staging 11.2 as this experimental/testing version of Wine with hundreds of extra patches that have yet to be introduced in upstream proper for this open-source software enabling Windows games and applications on Linux. Notable in this bi-weekly update are more patches for continuing to improve the Adobe Photoshop installer support on Linux.
Wine 11.2 is out as the latest bi-weekly development release in the road toward the Wine 12.0 stable release next January.
Following yesterday's release of Wine 11.1 for kicking off the new post-11.0 development cycle, Wine-Staging 11.1 is now available for this experimental/testing version of Wine that present is around 254 patches over the upstream Wine state.
Following the release of Wine 11.0 stable just under two weeks ago, Wine 11.1 is now available as the first of the bi-weekly development snapshots for Wine in leading toward the Wine 12.0 release next January.
An open-source developer has worked through the last of the issues preventing the Adobe Creative Cloud installers for Windows from running on Linux via Wine. With pending patches, Adobe Photoshop 2021 and Photoshop 2025 are expected to install and run on Linux.
Building off today's release of Wine 11.0 for enabling countless Windows applications and games to run well under Linux and being the basis of Valve's Proton for Steam Play, Hangover 11.0 is now available. Hangover is the open-source project that pairs Wine with either the FEX-Emu or Box64 emulators for enabling x86 32-bit and 64-bit Windows games/apps to run on native ARM64 Linux systems.
As expected, Wine 11.0 stable was officially released today. This is a big step forward for this open-source software to run Windows games and applications on Linux and other platforms. Wine also serves as the basis for Valve's Steam Play (Proton) that has been critical to the recent successes of Linux gaming.
Wine project leader Alexandre Julliard relayed on the mailing list today that the plan is to release Wine 11.0 stable tomorrow, 13 January.
With no Wine 11.0 release candidate last Friday due to the New Year festivities, Wine 11.0-rc5 is out today and it comes packing 32 bug fixes for the past two weeks.
Wine 11.0-rc4 is out today as the latest weekly release candidate in working toward the stable Wine 11.0 release in January.
In working toward the Wine 11.0 stable release in January, Wine 11.0-rc3 is out today as the latest weekly release candidate.
Following last week's Wine 11.0-rc1 release that marked the feature freeze as well in working toward Wine 11.0 in January, out today is Wine 11.0-rc2.
As anticipated the first release candidate of Wine 11.0 is now available in working toward the annual stable release in January.
Wine 10.20 is out as the newest bi-weekly development release of this open-source software enabling Windows applications and games to run on Linux. This is also with Wine 11.0 stable quickly approaching.
Ahead of the Wine 11.0 code freeze beginning in early December, Wine 10.19 is out today as the newest bi-weekly development release for running Windows games and applications on Linux.
CodeWeavers announced this morning a new CrossOver Preview that includes Linux ARM64 support for the first time. This commercial software built atop Wine is now comfortable with the state of running Windows x86/x64 apps on Linux ARM64 and even the ability ro enjoy many Windows games on ARM64 Linux devices like the System76 Thelio Astra.
Wine 10.18 is now available for capping off the month of October and working toward the code freeze for Wine 11.0 beginning in early December.
Building off yesterday's release of Wine 10.17 is now wine-Staging 10.17 that is carrying 295 extra patches atop the upstream Wine codebase for testing at the leading edge of this open-source software for enjoying Windows games and applications on Linux.
Following the release of Wine 10.16 with initial NTSYNC support from two weeks ago, Wine 10.17 is now available as the latest development release in working toward Wine 11.0 stable in early 2026.
Wine 10.16 is out today as a very exciting bi-weekly development release of this software for enjoying Windows games and applications under Linux.
WineConf as the annual Wine developer conference, for this open-source software allowing Windows games and applications to run on Linux, took place this weekend in The Hague. Several interesting talks took place including the usual keynote by Wine project leader Alexandre Julliard.
Following yesterday's release of the bi-weekly Wine 10.15 development release, Wine-Staging 10.15 is out with 300 patches atop the upstream Wine codebase.
Wine 10.15 is out today as the newest bi-weekly development release of this open-source software for running Windows games and applications on Linux as well as powering Valve's Proton for Steam Play.
Hangover is the open-source project that leverages Wine to allow running x86 32-bit and 64-bit Windows applications on AArch64 Linux systems. Hangover pairs Wine with an emulator like Box64 or FEX for the x86/x86_64 to AArch64 translation while also eyeing other CPU architecture support too.
With Wine 10.15 expected to be released next Friday there will be initial support for using the NTSYNC driver found within the Linux kernel.
Wine 10.14 is out to end August as the latest bi-weekly development release of this open-source software for enjoying Windows games and applications under Linux and other platforms.
VKD3D 1.17 made its debut this morning as the newest version of this Direct3D 12 over Vulkan API implementation.
Building off yesterday's Wine 10.13 release following the month-long summer release hiatus, Wine-Staging 10.13 is out today with some 300 patches atop the upstream codebase.
One month has passed since the Wine 10.12 release. While typically new Wine development releases are on a bi-weekly release cycle, summer holidays typically interfere for one release per year with the Wine project. Thankfully Wine 10.13 is out today to start the cycle anew.
It's been a while since there have been any new patches in the Wine-Staging experimental area to note. More patches though have continued working their way from Wine-Staging to upstream/mainline Wine while this weekend Wine-Staging 10.12 is out at 292 patches atop upstream Wine and containing two new patches.
Wine 10.12 has been uncorked as the latest bi-weekly development release of this open-source software running Windows games and applications on Linux and other operating systems.
Building off Friday's release of Wine 10.11 for running Windows games and applications on Linux is now Hangover 10.11 for this Wine-based software used for running Windows games/applications cross-architecture such as on AArch64/ARM64 systems.
Wine 10.11 is out for testing today as the newest bi-weekly development release of this software for running Microsoft Windows games and applications on Linux and other platforms.
The Arch Linux project announced this week they are working to transition their Wine and Wine-Staging packages over to pure WoW64 builds. This "Windows on Windows 64-bit" allows for 32-bit Windows applications on 64-bit Linux platforms without needing 32-bit software libraries/prefixes present and overall a big architectural win.
Wine 10.10 is out today as the newest bi-weekly development release of this open-source software that allows running Windows games and applications on Linux and other platforms.
Wine 10.9 fell slightly off its bi-weekly Friday release rhythm with only debuting today, but in any event it's now available for testing with the latest features for enjoying Windows games/applications on Linux and other platforms.
VKD3D 1.16 was released today by Wine/CodeWeavers developers as this upstream Direct3D 12 over Vulkan API implementation used by Wine for running D3D12 Windows games/applications on Linux.
Wine 10.8 is out today as the newest bi-weekly test release for this open-source solution to enjoy Windows games and apps on Linux. Wine is what also forms the basis of Valve's Proton for Steam Play for a great gaming experience on Linux.
1040 WINE news articles published on Phoronix.
