The AIAS Foundation has opened submissions for its annual scholarship programs benefiting students and early professionals in the video games industry. The AIAS Foundation, WomenIn, and Girls for Gaming scholarships are provided to talented students and early professionals who aspire to make a mark in the games industry through their dedication, passion, and interest in pushing forward the medium of interactive entertainment.
Submissions are due May 31, 2026.
The Academy of Interactive Arts & Sciences (AIAS) today recognized the most exceptional video games of the year during the 29th Annual D.I.C.E. Awards, held at the Aria Resort & Casino in Las Vegas. The ceremony honored studios and creators whose work pushed the boundaries of interactive storytelling, technical innovation, and player experience throughout 2025.
Selected by the Academy’s global membership of more than 30,000 industry professionals, this year’s winners reflected a broad spectrum of creative achievement across 23 award categories spanning design, art, animation, audio, story, and technology.
Adam Orth chats with musician and game developer Johnny Galvatron. Together they discuss his newly released coming of age story told through music, Mixtape including the origins of the idea; how they selected the music first and built the story around the soundtrack; building a "horizontal slice" rather than a "vertical slice"; how they selected each track and their significance to the narrative; and creating the cast of characters and their unique mechanics.
Watch this episode on our YouTube channel.
Austin Wintory chats with Bence Pajor, the Audio Director behind Embark Studios' smash hit extraction shooter, ARC Raiders. Together they discuss his early career in music and how he transitioned to audio design; his work at DICE on the Battlefield series; the moral implications when designing realistic audio experiences for combat simulations; balancing music to not break player immersion; and creating modern synth music with retro aesthetics.
Watch this episode on our YouTube channel.
Alexa Ray Corriea chats with Jenny Jiao Hsia, co-director of Consume Me. Together they discuss where Jenny first got the idea to tell a semi-autobiographical story through video games; learning to not micromanage and lean on your team; how personal finances restrict or enable creativity; the dangers of social media and need for external validation; and the importance of having interests outside of games to help with creative and personal fulfillment.
Watch this episode on our YouTube channel.