After a long hike and taking a swim in a lake nearby you return to your car - but your plans suddenly change 👀
e621
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I really hope you enjoy! This is my longest and biggest animation yet - I need a break now lol :D
Also thanks to these amazing people for helping me out:
Amazing sound by TheWhiteBite
Rendering help by
rangarig
Custom condensation overlays by
Tallion
Crimson model created by
FSA
Character owned by
CrimsonCreatureCreations
Watch the animation here:
e621
YouTube
Telegram
I really hope you enjoy! This is my longest and biggest animation yet - I need a break now lol :D
Also thanks to these amazing people for helping me out:
Amazing sound by TheWhiteBite
Rendering help by
rangarigCustom condensation overlays by
TallionCrimson model created by
FSACharacter owned by
CrimsonCreatureCreations
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Fantastic work! о\\\о
if anything the only thing that would have made it better to me would be if the "in stomach" end- part would have been just a little longer, maybe 10 seconds or so. but that is just personal preference and i know how much work that would be XD
Fills me with pride that I made it to your top favorite animations - such an honor. makes me really happy!
Overall nice animation, you get a Squeak of an approval
I tend to make the stomach sequences pretty short because it's not something I'm too much into myself :D That and the extreme render times due to all the bounce lighting and the transparency of the water shader makes me prioritize other aspects of vore usually. But I'm glad you like it anyway :)
Though I will probably not always go this all-in with every project - but will most certainly do it again in the future
Clearly I need to start bringing a head-mounted light with me on hikes in case I end up in situations like this. |3
Also you should always bring a light, yeah. These places tend to get very dark :D
Regarding the VR topic allow me to copy paste a reply I made in Telegram:
I have thought about it, but it’s really hard because of the body. Would feel awkward, and also you’d see the characters face when you turn around.
So I would have to hide the human model, but also would have to get rid of all the head movement, so it’s not too nauseating.
It’s not easy to get a conversion to VR in the first place - let alone render out a 360 VR version in 30 fps and with a high enough resolution. The frames already took up to 2:30 minutes to render - with a VR version I’ll have to render in probably 4K to be easy on the eyes - twice for each frame (left eye and right eye)
When we calculate an average of 2 minutes per frame for 1080p we have to multiply that by 4 for 4K resolution (four times the pixels). That leaves us with 8 minutes per eye, so 16 minutes per frame.
I have 6120 frames to render, so 6120 times 16 minutes = 1.632 hours). That would be 27 days of continuous rendering.
I get that this animation looks like a perfect VR fit, but aside from the additional work to change the animation itself as mentioned above, the render times needed to make it happen are way too insane 😕
It would be a concept designed with VR in mind. So a floating camera with no body - also making sure that the animation works with a fixed perspective, so that the viewer can look around, but doesn't get nauseous by constant camera movements.
Can't give you an estimate on when that'll be, but I have ambitions to make something for VR again.
Calm and great.
Haven't specifically reached out to them, though - also don't know if they'd even be interested.
X X X X X X
wanted to keep this one SFW so that I can also upload to YouTube :D
Such a cool guy.
It's awesome!!! I love when you do a pov vore!!! >//////<
Also I love every second of this animation! ^^
One thing that I very appreciate, without counting the vore stuff, is the natural moves that Crimson do in the first minute!! ÒwÓ
Damn bud! You are so good to do animation! ^^
Pretty sure someday we will have something like that :D
Still have a lot to learn and improve before I ever reach a level that good. I'm super happy that you enjoy my work, though! :)