“Well now, aren't you quite the scrapper? Congratulations. You've done well. Ashur wishes to see you. The guards will be told to allow you to pass.”
Krenshaw is Ashur's second-in-command of The Pitt in Fallout 3.
Background[edit]
Krenshaw has growing concerns that the slaves plan to revolt and is also worried that the Auto Axes they manufactured will be used in their plan to overthrow the Pitt Raiders.[1]
Publications[edit]
“Krenshaw is Ashur’s right-hand man and is in charge of maintaining the peace, or as close to a violent suppression of Pitt Slaves and Trogs as he can manage without culling too many of the worker population. He also maintains the floodlight generators in Uptown; plunging this area into darkness would spell doom, as the Trogs would overrun Haven.”— Fallout 3 Official Game Guide/Wasteland Census
Interactions Overview[edit]
| Interactions | ||
|---|---|---|
| This character is essential. Essential characters cannot be killed. | ||
| This character is involved in quests. | ||
| This character drops a finger upon death (Lawbringer). | ||
Quests[edit]
- Unsafe Working Conditions: Krenshaw is present during the speech Ishmael Ashur gives to the slaves prior to the player's participation in The Hole. After the fights, Krenshaw informs them that Ashur wishes to talk.
- Free Labor: Krenshaw can be heard arguing with Ashur when taking the elevator up to Haven, and leaves when Ashur promises to handle the situation. Krenshaw does not like that Ashur is holding an audience when the city is in danger, but reluctantly follows orders. Should one choose to steal Marie, Krenshaw will be the first raider outside to start firing at the player.
Inventory[edit]
| Apparel | Weapon |
|---|---|
| Raider Armor | Assault Rifle or Combat Shotgun or 10mm Submachine Gun |
Quotes[edit]
- "Lord Ashur! The slaves are rioting, and someone's armed them! We need you out here, and fast!"

- "He watches over the city from Haven, his tower in Uptown. Take the northeast exit from here and look for the tallest building in town. Oh, Ashur also said that he has a few gifts for you. You'll find them in the container behind me. Enjoy. And don't keep the man waiting."

- "Well now, aren't you quite the scrapper? Congratulations. You've done well. Ashur wishes to see you. The guards will be told to allow you to pass."

Appearances[edit]
Krenshaw appears in the Fallout 3 DLC The Pitt.
Bugs[edit]
- If one chooses to kill Krenshaw in Haven with an energy weapon such as the Metal Blaster before he has completed talking with Ashur then his ash pile may not be lootable.
- If one talks to Krenshaw while he is talking to Ashur, they will not finish their conversation, making the quest impossible to complete.
Gallery[edit]
Krenshaw and Ashur in the Pitt Downtown
Krenshaw and Ashur in the Haven
References[edit]
- ↑ Krenshaw: "I'm telling you, they're planning something!"
Ashur: "And I'm telling you, I've got it covered. I'll be with you, right after I maintain some order and dispense a little justice."
Krenshaw: "And I suppose you'll follow that up by raising the dead?"
Ashur: "No, but I may heal the infirm later in the week. Time permitting, of course."
Krenshaw: "Sir, we've had sightings of Wernher back in the city, and there's been an increase in chatter between slaves."
Ashur: "Workers."
Krenshaw: "What?"
Ashur: "We call them "workers." Helps with morale, reminds them they might earn their freedom, someday."
Krenshaw: "Whatever we call them, they've been gathering makeshift weapons."
(Krenshaw/Dialogue)
