Jonny is the son of Balthas and Balthas' Wife in Fallout 2.
Background[edit]
Jonny is a small boy with blonde hair and blue eyes. He is your typical all-American looking kid.[1] In the town of Modoc, Jonny's father Balthas is the town leather worker. Jonny has gone missing and his parents want closure. His father states that Jonny and his pet Laddie were inseparable, and when Laddie came home alone, they began to worry.[2] He suggests that the Chosen One takes Laddie with if they agree to search.
Interactions Overview[edit]
| Interactions | ||
|---|---|---|
| This character is involved in quests. |
| |
Effects of Player's Actions[edit]
Failing to resolve the Modoc residents' fear of the Slags, and establish relations between them within the proper time limit, will result in Jonny perishing in the unfortunate siege of the Slag settlement, further traumatizing his parents.
Inventory[edit]
| Weapon |
|---|
| Rock |
Notes[edit]
- In versions of Fallout 2 where children are absent (ex. European versions, Steam version), Jonny's quest cannot be completed because there is no sprite to click on in order to speak with him.
- Jonny is listed under Party.txt.
Appearances[edit]
Jonny appears in Fallout 2.
References[edit]
- ↑ McJonny.msg, line 102
- ↑ McBaltha.msg: "Does that mean you'll help me? Thank you! Jonny was last seen playing cowboys and Indians with his dog Laddie out front. The two of them are inseparable; in fact, that's how we knew something was wrong. One day, Laddie came back without Jonny. We've been searching ever since. Take Laddie with you; maybe the two of you will be able to find Jonny."
