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The percentage of bonus your character does in all forms of combat.— Fallout Tactics In-game description

Bonus Damage is a derived statistic in Fallout Tactics. It represents bonus damage done in all forms of combat. Bonus damage depends on race, traits and perks.

Gameplay[edit]

Super Mutant characters have 6% bonus damage. Deathclaw characters have 3% bonus damage. Taking the Bonus Ranged Damage perk increases it by 15%, and Bonus HtH Damage increases it by 2 general points. The Kamikaze Trait raises it by 25%, and the Finesse trait decreases it by 30%.