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Three-Dimensional Imaging Techniques

ISBN-13: 978-0323151320
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Book overview

Three-Dimensional Imaging Techniques provides an overview of the development and practical applications of three-dimensional imaging techniques. This text deals with holographic and nonholographic techniques, with a focus on efficiency, speckle noise, resolution, white-light reconstruction, white-light recording, and color holography. This book is comprised of nine chapters, wherein Chapter 1 provides a brief history of information media in human society. Chapter 2 presents the history of depth perception and the principle of the Wheatstone stereoscope, and Chapter 3 examines the construction of human eyes as the most important source of depth perception. Chapter 4 focuses on the optimum design of lens-sheet pictures, whereas Chapters 5 and 6 examine the technical drawbacks that limit the versatility in three-dimensional imaging technology. The features of holographic techniques, such as holographic stereoscreens and computer-generated holograms, are discussed in Chapters 7 and 8. Finally, Chapter 9 discusses the possible classifications based on applications, including microscopy, television, X-ray imaging, movies, and acoustical imaging. This book is intended for electronic engineers, researchers, and readers who are interested in the field of three-dimensional imaging.

About the author

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Takanori Okoshi (大越孝敬, 16 September, 1932 - ) is a noted Japanese professor of electrical engineering, now retired, and an amateur composer of over 30 pieces of chamber music for quartet or sextet.

Okoshi was born in Tokyo, where his father was an engineering professor at the University of Tokyo. In his school days, he made radio sets and motors, and subsequently received a bachelor's degree in electrical engineering from the University of Tokyo in 1955, specialising in electronics and communications. His bachelor's thesis work, 'The Generation of Millimeter Waves by Harmonic Generators' was published in the journal of the Institute of Electrical Communications Engineers of Japan. His then received both masters' and doctoral degrees from the University of Tokyo, working on electron guns under the supervision of Professor Okamura, later President of the Tokyo Denki University.

Immediately after receiving his PhD, Okoshi was appointed lecturer at the University of Tokyo where he remained until retirement. As professor, he was a renowned expert in optoelectronics and holography, planar circuits and optical fibre communication. From April 1963 through the fall of 1964, he visited Bell Labs at the invitation of Michiyuki 'Mickey' Uenohara, where he worked on electron guns but also became acquainted with lasers. After his return to Tokyo, he started work on a novel idea for the soft landing collector tube, which he first described publicly in the 1970 International Electron Devices Meeting in Washington DC. From about 1967, he began theoretical work on three-dimensional imaging, and by the early 1970s about half the activities in his laboratories concerned optoelectronics. A notable invention from those years was wide view projection holography; he also wrote several textbooks in the field. From about 1980 onwards, his interest shifted to planar circuits, optical fibre communications and photon counting.

After his retirement from the University of Tokyo in 1993, Okoshi was named director of the Japanese government's National Institute for Advanced Interdisciplinary Research (NAIR).

Okoshi has served as president of the Institute of Television Engineers and the IEICE (The Institute of Electronics, Information and Communication Engineers), and vice president of the Engineering Academy of Japan and the International Union of Radio Science (URSI). He has been awarded the 1993 Japan Academy Prize for 'Research on Coherent Optical Fiber Communications', 1994 C&C Prize, Fujiwara Prize, and 1988 IEEE Morris N. Liebmann Memorial Award 'for leadership in and pioneering contributions to coherent optical fiber communications.'

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Product information

ASIN B01D3RGBGS
Publisher Academic Press
Publication date December 2, 2012
Accessibility Learn more
Language ‎English
File size 29.8 MB
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Print length 403 pages

Print length: 403 pages

Based on the print edition (ISBN 0124313310).
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ISBN-13 978-0323151320
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Top reviews from the United States

  • 4 out of 5 stars

    nicely lay fundamental ideas but obsolete

    Reviewed in the United States on June 13, 2006
    Format: Hardcover

    I agree with Joel: so far most of 3D imaging books I've seen generally state that in order a display to be eligible to be proclaimed as 3D it should be able to produce: sharp image at different depths of a volume object & binocular effect which usually captured by the aid of viewing glass. Some now add the need of look around effect to strengthen 3D effect. Now we have tons of 360 viewing cam facility available even at web- such that at Univ.of Rochester website. Yet, do we feel 3D perception after viewing?

    I noted three distinct points of this book:

    first: the categorization of 3D imaging/display in a nice and easy to read table - in Ch.1 (but this is now quite obsolete).

    second: the brief, but very clear, explanation of ten depth cues: six6 pictorial/psychological and four physiological cues in Ch.2- even my wife who has no electrical/electronic background (but in psychology) can clearly understand this chapter except for maths (not only understand but she also surprised to see the author,an electrical engineering professor, could compile the psychological aspect of viewing).

    third: the statement in the chapter of holography (Ch.7?) that up to now no display can provide accomodation cue expect hologram. this is a truly 'blitzkrieg' in my knowledge: for years my understanding on hologram was it was the true 3D display as it's capable to provide depth cue from motion parallax. again now we have seen full view 360 degree webcams everywhere (albeit its distortion) artifcially presenting look around effect, yet our spatial perception is barely provoked... Prof.Okoshi's statement for me sounds like a 'forecast' that one day efforts to build 3D displays will fluorish with various methods in attempt to create the whole 4 physiological depth cues. but only a few can hardly provide accomodation cue (or it can be created but at the expense of very costly supporting electronics). the exception, as he stated, is holographic based displays.

    Definitely the major shortcoming of the book is the examples presented in the technology of possibly 70s-mid 80s. All has been out-of-date, it needs to be rewritten. Yet the basic concept understanding of 3D display of this book can be retained.

    The author was Japanese, even the original manuscript was in Japanese. No wonder the translation is very plain, but it is very good for scientific/engineering text, especially for me which english is not my first language, since very unlikely misntepration takes place in reading the text. I contacted the publisher inquiring the availability of the text and they responded the book has been declared out of print since the beginning of 90s.

    (btw: joel, if not mistaken you're a former member of spatial imaging group media lab weren't you?interested to update the book?i'll be happy to support...:)

    2 people found this helpful
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  • 4 out of 5 stars

    the only game in town

    Reviewed in the United States on December 4, 2002
    Format: Hardcover

    To my knowledge, this is the only comprehensive book on 3D imaging.

    Its out of date, has some incredibly bad math notation, and is not particularly accessible to the non-specialist. Its also invaluable as a resource to anyone working in the field. Sigh.

    I wish someone would update this book and put out another edition -

    any takers?

    3 people found this helpful
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Top reviews from other countries

  • 5 out of 5 stars
    Verified Purchase

    Five Stars

    Reviewed in Canada on October 5, 2015
    Format: Hardcover

    It's a good book. I love it. Thanks Amazon!

    Sending feedback...
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