Simply localize text based on the Resources/i18n/ folder in your Unity project.
-
Create a
Resources/i18ndirectory in your assets dir. -
Create a file based on the language that you are going to use, this is an
en.txtfile.
# Comments start with #
#
# Empty lines are ignored.
# key = text can go here along the entire line
sample.text = This is a sample text that will appear in the text area.
- Add a
Textcomponent and add the componentI18NTextfrom theUIcontext menu.
- One of the ideas is to have a
.dllfor each version after version2019.4.8f1(LTS only). - Add an editor in unity for all the values


