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bevy_heterogeneous_texture_atlas_loader
bevy_heterogeneous_texture_atlas_loader PublicLoad heterogeneous texture atlases with Bevy
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Conditional_Commands
Conditional_Commands PublicConditional component, bundle, and child insertion without the need for an intermediate EntityCommands binding
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bevy_despawn_with
bevy_despawn_with PublicBevy Commands extension trait for despawning multiple marked entities at once.
Rust 5
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flat_commands
flat_commands PublicSpawn entity hierarchies without nesting or collecting the ids.
Rust 3
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bevy_mod_ui_texture_atlas_image
bevy_mod_ui_texture_atlas_image Publicbevy plugin for displaying images from a texture atlas in the bevy UI
799 contributions in the last year
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Activity overview
Contribution activity
December 2023
Created 2 commits in 1 repository
Created a pull request in bevyengine/bevy that received 3 comments
Rename TextAlignment to JustifyText.
Objective
The name TextAlignment is really deceptive and almost every new user gets confused about the differences between aligning text with TextA…
Opened 2 other pull requests in 1 repository
bevyengine/bevy
1
open
1
merged
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Give UI nodes with
Display::Nonean empty clipping rectThis contribution was made on Dec 11 -
Clip outlines by the node's own clipping rect, not the parent's.
This contribution was made on Dec 9
Reviewed 3 pull requests in 1 repository
bevyengine/bevy
3 pull requests
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Add comment about scale factor in
WindowModeThis contribution was made on Dec 5 -
Rename
TextAlignmenttoJustifyText.This contribution was made on Dec 4 -
Remove
Fromimplementations from the direction typesThis contribution was made on Dec 3
Opened 1 issue in 1 repository
bevyengine/bevy
1
open
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Outlines are drawn for nodes with
Display::Noneset and their childrenThis contribution was made on Dec 11






