Issues: sschmid/Entitas
Entitas with Roslyn Code Generation via dotnet IIncrementalGe...
#1005
by studentutu
was closed Jul 22, 2023
Closed
79
[SOLVED] Unity 2022.3.4f1: Exceptions + broken inspector when...
#1067
opened Jul 6, 2023 by
Discipol
Open
14
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Issues list
How to generate codes in a project which has several csproj files?
#1073
opened Aug 5, 2023 by
teddyzhang29
A component with multiple contexts +events, only make event listeners for 1 context
#1071
opened Jul 8, 2023 by
Discipol
Boolean in setttings for unique components to actually be unique
#1070
opened Jul 8, 2023 by
Discipol
[SOLVED] Unity 2022.3.4f1: Exceptions + broken inspector when looking at any entity
bug
#1067
opened Jul 6, 2023 by
Discipol
Unity crashes when clicking on a GameObject with Component of Entitas
#1064
opened Jun 16, 2023 by
RouderSky
Add TryGet to entities code generator to get components
#1046
opened Nov 9, 2022 by
pereviader-popcore
Create constructor overload for PrimaryEntityIndex and EntityIndex without name
feature request
#1042
opened Oct 11, 2022 by
Discipol
Use TryGetComponent instead of GetComponent
feature request
#1039
opened Oct 4, 2022 by
alexandrunechita-popcore
Make listeners be added through a single call, or automatically
feature request
#1025
opened Sep 13, 2022 by
alexandrunechita-popcore
Add EventType.AddedOrRemoved for listeners to react to either addition or removal.
feature request
#1024
opened Sep 13, 2022 by
alexandrunechita-popcore
Provide component index for EntityIndex
getKey delegate
breaking change
enhancement
#1019
opened Sep 8, 2022 by
sschmid
Update code to use Microsoft C# Coding Conventions
breaking change
#1018
opened Sep 7, 2022 by
sschmid
MultiReactiveSystem._collectedEntities do NOT Clear When _buffer.Count equal zero.
bug
#988
opened Dec 8, 2021 by
willjey
New Playmode Options: No Domain Reload vs. Unique Entities & Event Handlers
#976
opened Mar 7, 2021 by
thygrrr
Exception in Code generation when using Generic Types in a Component
#972
opened Feb 14, 2021 by
mhm90
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