Blendshape and kinematics calculator for Mediapipe/Tensorflow.js Face, Eyes, Pose, and Finger tracking models.
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Updated
Jun 5, 2023 - TypeScript
Blendshape and kinematics calculator for Mediapipe/Tensorflow.js Face, Eyes, Pose, and Finger tracking models.
A real-time motion capture system for 3D virtual character animating.
Demo for the "Talking Head Anime from a Single Image."
Robust realtime face and facial landmark tracking on CPU with Unity integration
Demo programs for the Talking Head Anime from a Single Image 2: More Expressive project.
Inochi2D reference implementation aimed at rendering 2D puppets that can be animated in real-time (using eg. facial capture).
虚拟爱抖露(アイドル)共享计划, 是基于单目RGB摄像头的人眼与人脸特征点检测算法, 在实时3D面部捕捉以及模型驱动领域的应用.
Use Unity 3D character and Python deep learning algorithms to stream as a VTuber!
Demo Programs for the "Talking Head(?) Anime from a Single Image 3: Now the Body Too" Project
Cross-platform SDK for facial motion capture producing blendshapes and rigid head poses in 3D space in realtime from photos or videos.
这里是GitHub的草场,也是戈戈圈爱好者的交流地,主要讨论动漫、游戏、科技、人文、生活等所有话题,欢迎各位小伙伴们在此讨论趣事。This is GitHub grassland, and the community place for Gege circle lovers, mainly discusses anime, games, technology, lifing and other topics. You are welcome to share interest things here. …
VTuber application made with Godot 3.5
Get live translations for YouTube streams, crowdsourced from multilingual viewers!
The open source VTuber software.
Realtime 3D avatar system and cross-platform rendering engine built from scratch for web3 interoperability and the open metaverse.
A 3D virtual head control system for VTuber in Unity with smooth motion and robust facial expressions
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