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OpenRA/OpenRA Public
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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OpenChrom/openchrom Public
Visualization and Analysis of mass spectrometric and chromatographic data.
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3,060 contributions in the last year
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Activity overview
Contribution activity
June 2023
Created 12 commits in 3 repositories
Created a pull request in OpenRA/OpenRA that received 12 comments
Added sanity checks to the Lua script trait
This catches some basic errors such as wrong trait location and case-sensitive file name pitfalls.
+44
−0
•
12
comments
Opened 10 other pull requests in 5 repositories
eclipse/chemclipse
4
merged
OpenRA/SDL2-CS
1
open
1
closed
1
merged
OpenRA/OpenRA
1
merged
OpenChrom/openchrom
1
open
penev92/SDL2-CS
1
closed
Reviewed 9 pull requests in 3 repositories
OpenRA/OpenRA
7 pull requests
- Update sysinfo data
- Add missing assembly information to Windows binaries
- Make yaml node resolving optional
- Add Mousetrap mission (scu33ea from Counterstrike)
- Enable more Code Quality Rules
- Deserialize mod rules only once when loading all maps.
- Fixed Fluent plural forms always choosing the default entry
OpenRA/SDL2-CS
1 pull request
OpenRA/OpenAL-CS
1 pull request
Opened 6 issues in 3 repositories
eclipse/chemclipse
4
open
OpenChrom/openchrom
1
open
dreamingspires/mMass
1
open
25
contributions
in private repositories
Jun 5 – Jun 8






