A shader-based software renderer written from scratch in C89
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Updated
Mar 6, 2021 - C
A shader-based software renderer written from scratch in C89
DSOD: Learning Deeply Supervised Object Detectors from Scratch. In ICCV 2017.
Pure Rust implementation of a minimal Generative Pretrained Transformer
A simple in memory cache written using go
Escape is a UNIX-like microkernel operating system that runs on x86, x86_64, ECO32 and MMIX.
Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc or Visual Studio dependency. C and HLSL compilers included.
This code is part of my post on Medium.
Implement a Lisp, in C, from scratch, no libs
create-react-app + storybook + storybook-addon-material-ui
Knights Province missions and wiki.
Deep-Learning framework from scratch
A javascript implementation of the game Wolfenstein 3D from id Software.
A client-server chat app in Python.
Gauss Naive Bayes in Python From Scratch.
Handwritten Digit Recognition Using Convolutional Neural Network by Python
Deep Neural Network from scratch in C++ for learning purposes
Some practices using statistical machine learning technique based on some dataset. (notes and doing from scratch)
Boilerplate for Electron + React + Typescript + Fast-Refresh + Jest.
A java implementation of NEAT(NeuroEvolution of Augmenting Topologies ) from scratch for the generation of evolving artificial neural networks. Only for educational purposes.
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