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Bevy raises SIGTRAP error when used in conjunction with enigo
A-Input
Player input via keyboard, mouse, gamepad, and more
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
#8716
opened May 29, 2023 by
waffleattack
Add a Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
resources_present run condition
A-ECS
#8710
opened May 29, 2023 by
alice-i-cecile
Rendering artifacts on UI box
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#8707
opened May 29, 2023 by
jivvy
Infinite load on a specifig GLTF
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
#8706
opened May 29, 2023 by
janhohenheim
Add or_else combinator to example
A-ECS
Entities, components, systems, and events
C-Examples
An addition or correction to our examples
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
#8702
opened May 28, 2023 by
alice-i-cecile
Support for multiple texture coordinates / UV maps
A-Rendering
Drawing game state to the screen
C-Enhancement
A new feature
#8699
opened May 28, 2023 by
jurisk
Material trait doesn't mention that prepass shaders are used for shadow mapping
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
2D rendering broken on Vulkan on some hardware
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Regression
A bug that was previously fixed, but has come back Add a test for this!
#8693
opened May 27, 2023 by
autotomat
Vulkan error flood on 2d bloom example
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#8684
opened May 25, 2023 by
Azorlogh
TextAlignment has no effect on text alignment, only controls justification for multi-line texts
A-UI
#8659
opened May 23, 2023 by
djeedai
without_winit example panics
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#8658
opened May 23, 2023 by
rparrett
Issues opened through Github Discussions "open issue" are not marked as S-Needs-Triage
A-Meta
About the project itself
C-Bug
An unexpected or incorrect behavior
#8646
opened May 21, 2023 by
nicopap
Directional light shadows disappear when camera is rotated
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
#8645
opened May 21, 2023 by
GitGhillie
Replace remaining usages of the word "stage" in the context of ECS
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
#8641
opened May 19, 2023 by
ItsDoot
System piping for error/warn/info logging does not show error source
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#8638
opened May 19, 2023 by
fallible-algebra
Maybe wrong schedule for update_previous_view_projections
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
Better compatibility for WGSL on WebGL2
A-Rendering
Drawing game state to the screen
C-Enhancement
A new feature
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#8628
opened May 17, 2023 by
thethinur
I encountered an error when I tried to build Android development
C-Bug
An unexpected or incorrect behavior
O-Android
Specific to the Android mobile operating system
#8619
opened May 16, 2023 by
an1217
One-frame lag when spawning scenes
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Scenes
Serialized ECS data stored on the disk
C-Bug
An unexpected or incorrect behavior
C-Performance
A change motivated by improving speed, memory usage or compile times
#8616
opened May 15, 2023 by
thefakeplace
Crash after load a DDS texture.
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#8615
opened May 15, 2023 by
AllenDang
Add Runtime information about types
C-Enhancement
A new feature
D-Good-First-Issue
Nice and easy! A great choice to get started with Bevy
get_at_mut to Map trait
A-Reflection
#8596
opened May 11, 2023 by
PROMETHIA-27
OS Dark/Light theme detection
A-Windowing
Platform-agnostic interface layer to run your app in
C-Enhancement
A new feature
#8586
opened May 10, 2023 by
jim-ec
Black window / artifacts when resizing
A-Rendering
Drawing game state to the screen
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
O-Linux
Specific to the Linux desktop operating system
#8584
opened May 10, 2023 by
dennisorlando
Add example for asset dependencies
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Examples
An addition or correction to our examples
#8569
opened May 8, 2023 by
undersquire
Asset loading fails on Linux but succeeds on Windows
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
O-Linux
Specific to the Linux desktop operating system
#8568
opened May 8, 2023 by
alice-i-cecile
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