Godot_File_Downloader
What does this project do?
This project is a class for downloading files (through http) and supporting a progress bar. There is sadly no built-in solution so I made this.
Why is this project useful?
If you ever need to download files with Godot you will find out it requires some work to make it nice and display a progress bar to your user.
Using this home made class will make it faster for you to create a downloader in Godot.
How to install?
- Download the latest release
- Copy the addons folder into your Godot project's folder
- Enable the plugin in
Projet,Project settings,Plugins.
How to use?
- Add a new node to your scene
- Search for FileDownloader (It is a child of HTTPRequest)
- Add a FileDownloader node in your scene
- Clic on node and edit its script variables directly in the editor.
File UrlsandSave_Path - Now simply call
$FileDownloader.start_download()somewhere in your script.
You alternatively can replace the step 4 and 5 by code
var url : PoolStringArray = ["url_to_file1","url_file_2"]
var path : String = "user://downloads"
$FileDownloader.start_download(url, path)
The release ships a demo project. Feel free to run it in Godot and explore it.
Limitations
Webp
Downloading Webp files doesn't work.
godot < 3.4.3
If the file you are trying to download is above 2.1GB the addon will just say it is 2.1GB and fails downloading it past 2.1GB. See issue: godotengine/godot#56314

Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.

